View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0028478 | Heart Of The Machine | Bug - Gameplay | May 28, 2024 3:18 am | Jun 4, 2024 10:04 pm | |
Reporter | Trogg | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.525 So Much Clarity | ||||
Fixed in Version | 0.537 Demo Build | ||||
Summary | 0028478: damage type switches being cancelled | ||||
Description | if you set a unit to change it's damage type and then open it's customize panel again then the change is cancelled. For example a combat unit switching from Red to Blue: When you initially set the change everything looks fine. If you close and don't look for 2 turns it completes no problem. If however you reopen the customize screen, it will say that it's switching to Red instead of Blue, cancelling the change. If you reopen another time then it's just back to Red with no change timer at all. | ||||
Tags | No tags attached. | ||||
|
Thanks! * Fixed a bug where if you changed the attack color of a unit, and then went back into the loadout screen, it would reset it. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 28, 2024 3:18 am | Trogg | New Issue | |
Jun 4, 2024 10:04 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jun 4, 2024 10:04 pm | Chris_McElligottPark | Status | new => resolved |
Jun 4, 2024 10:04 pm | Chris_McElligottPark | Resolution | open => fixed |
Jun 4, 2024 10:04 pm | Chris_McElligottPark | Fixed in Version | => 0.537 Demo Build |
Jun 4, 2024 10:04 pm | Chris_McElligottPark | Note Added: 0069065 |