View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0028516 | Heart Of The Machine | Bug - Other | May 29, 2024 11:42 am | Jun 10, 2024 11:38 pm | |
Reporter | mblazewicz | Assigned To | Chris_McElligottPark | ||
Status | minor fix for later | Resolution | open | ||
Product Version | 0.526 Destruction | ||||
Summary | 0028516: Other - Switching jobs on parasitic buildings back to regular will cause deterrence to stay visible | ||||
Description | Description: After switching jobs on a building from parasitic to regular the deterrence statistic will stay visible despite it being invalid for the regular buildings. Additionally it will show as required 1 on the sidebar but will require 0 in functionality and in the tooltip. Steps to Reproduce: 1. Place a parasitic building 2. Switch it's job to any other non parasitic variant 3. Observe that the deterrence is still visible and the sidebar shows required deterrence 1 | ||||
Tags | No tags attached. | ||||
|
Adding attachments |
|
I'd say the more interesting issue is that it reports a deterrence requirement of 1 instead of 0 (which makes the % calculation work). Displaying it as 9081/0 instead might help with decision making? |
Date Modified | Username | Field | Change |
---|---|---|---|
May 29, 2024 11:42 am | mblazewicz | New Issue | |
May 29, 2024 11:42 am | mblazewicz | Status | new => assigned |
May 29, 2024 11:42 am | mblazewicz | Assigned To | => mblazewicz |
May 29, 2024 11:46 am | mblazewicz | Note Added: 0068850 | |
May 29, 2024 11:46 am | mblazewicz | File Added: 28516_Video.mp4 | |
May 29, 2024 11:46 am | mblazewicz | File Added: 28516_Save.save | |
May 29, 2024 11:46 am | mblazewicz | Assigned To | mblazewicz => Jan Kuzior |
May 29, 2024 11:49 am | Jan Kuzior | Assigned To | Jan Kuzior => Chris_McElligottPark |
May 29, 2024 12:44 pm | Chris_McElligottPark | Status | assigned => minor fix for later |
Jun 10, 2024 11:38 pm | riking28 | Note Added: 0069216 | |
Jun 10, 2024 11:38 pm | riking28 | File Added: image.png |