View Issue Details

IDProjectCategoryLast Update
0028516Heart Of The MachineBug - OtherJun 10, 2024 11:38 pm
Reportermblazewicz Assigned ToChris_McElligottPark  
Status minor fix for laterResolutionopen 
Product Version0.526 Destruction 
Summary0028516: Other - Switching jobs on parasitic buildings back to regular will cause deterrence to stay visible
DescriptionDescription:
After switching jobs on a building from parasitic to regular the deterrence statistic will stay visible despite it being invalid for the regular buildings. Additionally it will show as required 1 on the sidebar but will require 0 in functionality and in the tooltip.

Steps to Reproduce:
1. Place a parasitic building
2. Switch it's job to any other non parasitic variant
3. Observe that the deterrence is still visible and the sidebar shows required deterrence 1
TagsNo tags attached.

Activities

mblazewicz

May 29, 2024 11:46 am

manager   ~0068850

Adding attachments
28516_Video.mp4 (5,125,562 bytes)   
28516_Save.save (3,740,719 bytes)

riking28

Jun 10, 2024 11:38 pm

reporter   ~0069216

I'd say the more interesting issue is that it reports a deterrence requirement of 1 instead of 0 (which makes the % calculation work). Displaying it as 9081/0 instead might help with decision making?
image.png (970,105 bytes)

Issue History

Date Modified Username Field Change
May 29, 2024 11:42 am mblazewicz New Issue
May 29, 2024 11:42 am mblazewicz Status new => assigned
May 29, 2024 11:42 am mblazewicz Assigned To => mblazewicz
May 29, 2024 11:46 am mblazewicz Note Added: 0068850
May 29, 2024 11:46 am mblazewicz File Added: 28516_Video.mp4
May 29, 2024 11:46 am mblazewicz File Added: 28516_Save.save
May 29, 2024 11:46 am mblazewicz Assigned To mblazewicz => Jan Kuzior
May 29, 2024 11:49 am Jan Kuzior Assigned To Jan Kuzior => Chris_McElligottPark
May 29, 2024 12:44 pm Chris_McElligottPark Status assigned => minor fix for later
Jun 10, 2024 11:38 pm riking28 Note Added: 0069216
Jun 10, 2024 11:38 pm riking28 File Added: image.png