View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0028525 | Heart Of The Machine | Crash/Exception | May 29, 2024 4:15 pm | May 30, 2024 8:43 am | |
Reporter | skanx | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.527 Wednesday Test Group | ||||
Fixed in Version | 0.529 Wallripper | ||||
Summary | 0028525: Error when droid is destroyed while investigating water purification plant | ||||
Description | During the initial investigation of a water purification plant, an error occurs at the beginning of next turn after the investigation begins. This error appears immediately after hearing an explosion, with the game focusing on the location where the deceased droid used to be. How to repeat : load attached save, end turn, boom, error pops up. | ||||
Tags | No tags attached. | ||||
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HeartOfTheMachineLog.txt (71,372 bytes)
5/27/2024 9:46:20 AM SINGLEP Opening Eyes (0.1575s) 5/27/2024 9:46:20 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA RTX A4500 graphicsDeviceID: 8754 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 20250 maxTextureSize: 16384 npotSupport: Full processorType: AMD EPYC 7543P 32-Core Processor processorCount: 8 processorFrequency: 2800 systemMemorySize: 28652 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/27/2024 9:46:19 AM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 5/27/2024 9:46:19 AM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14503003 appID: 2604860 5/27/2024 9:46:20 AM 0.524 SINGLEP Game Version: 0.524 (Main Game 5/27/2024 9:46:20 AM 0.524 SINGLEP Examining Inner Self (0.1400s) 5/27/2024 9:46:20 AM 0.524 SINGLEP Returning King (0.2145s) 5/27/2024 9:46:20 AM 0.524 SINGLEP Found 462 xml files in 225 folders in 122ms 5/27/2024 9:46:21 AM 0.524 SINGLEP Check For Extra Squires (0.6060s) 5/27/2024 9:46:21 AM 0.524 SINGLEP 462 Xml Files Parsed in 476ms 5/27/2024 9:46:21 AM 0.524 SINGLEP Gather Ancient Lifeforms (0.0015s) 5/27/2024 9:46:21 AM 0.524 SINGLEP Bring Ambassador To Dinner (0.0380s) 5/27/2024 9:46:21 AM 0.524 SINGLEP Tried to load settings from disk, but could not find any contents in file: ??? at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <e5d46d11c99549a08da7db2497e3fe0a>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <e5d46d11c99549a08da7db2497e3fe0a>:0 at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in <e5d46d11c99549a08da7db2497e3fe0a>:0 at Arcen.Universal.Engine_Universal+<LoadXmlData>d__125.MoveNext () [0x00000] in <e5d46d11c99549a08da7db2497e3fe0a>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <aa8a130777a0452aba2a2ed77148f1da>:0 5/27/2024 9:46:21 AM 0.524 SINGLEP Update mod and expansion statuses! 5/27/2024 9:46:21 AM 0.524 SINGLEP Check Nearby Fiefdoms (0.0335s) 5/27/2024 9:46:21 AM 0.524 SINGLEP No resolution change was required. 5/27/2024 9:46:21 AM 0.524 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/27/2024 9:46:21 AM 0.524 SINGLEP Disperse Diaspora (0.8416s) 5/27/2024 9:46:22 AM 0.524 SINGLEP Wonder About Those Spiders (0.0810s) 5/27/2024 9:46:22 AM 0.524 SINGLEP Reassure Self (0.0345s) 5/27/2024 9:46:22 AM 0.524 SINGLEP Thinking Abstract Thoughts (0.2445s) 5/27/2024 9:46:23 AM 0.524 SINGLEP Sound Search (1.4286s) 5/27/2024 9:46:23 AM 0.524 SINGLEP Polishing Stones (0.1625s) 5/27/2024 9:46:24 AM 0.524 SINGLEP Making Connections (0.2045s) 5/27/2024 9:46:24 AM 0.524 SINGLEP 4.2 seconds total load time. Check For Extra Squires (0.6s) Disperse Diaspora (0.8s) Sound Search (1.4s) 5/27/2024 9:46:24 AM 0.524 SINGLEP Finished loading 5693 sprites from dictionaries! (2539 table rows waiting on them.) 5/27/2024 9:46:24 AM 0.524 SINGLEP Linked all icons to rows in 12ms. 5/27/2024 9:46:24 AM 0.524 SINGLEP DELAYED3 TID7 Finished loading all LevelType contents in 0.2s 5/27/2024 9:46:24 AM 0.524 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 5/27/2024 9:46:24 AM 0.524 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders. 5/27/2024 9:46:24 AM 0.524 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 5/27/2024 9:46:24 AM 0.524 SINGLEP DELAYED4 TID5 4.8 seconds total load time and post-editing time. 5/27/2024 9:46:25 AM 0.524 SINGLEP 556 materials found. 5/27/2024 9:46:25 AM 0.524 SINGLEP DELAYED5 TID14 1,463 pools initialized with 466,005 items in 444ms 5/27/2024 12:41:57 PM SINGLEP Current directory used: C:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: C:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/ 5/27/2024 12:41:57 PM SINGLEP Opening Eyes (0.1515s) 5/27/2024 12:41:57 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA RTX A4500 graphicsDeviceID: 8754 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 20250 maxTextureSize: 16384 npotSupport: Full processorType: AMD EPYC 7543P 32-Core Processor processorCount: 8 processorFrequency: 2800 systemMemorySize: 28652 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/27/2024 12:41:57 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 5/27/2024 12:41:57 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14503003 appID: 2604860 5/27/2024 12:41:58 PM 0.524 SINGLEP Game Version: 0.524 (Main Game 5/27/2024 12:41:58 PM 0.524 SINGLEP Examining Inner Self (0.3180s) 5/27/2024 12:41:58 PM 0.524 SINGLEP Returning King (0.0105s) 5/27/2024 12:41:58 PM 0.524 SINGLEP Found 462 xml files in 225 folders in 125ms 5/27/2024 12:41:58 PM 0.524 SINGLEP Check For Extra Squires (0.6200s) 5/27/2024 12:41:58 PM 0.524 SINGLEP 462 Xml Files Parsed in 489ms 5/27/2024 12:41:58 PM 0.524 SINGLEP Gather Ancient Lifeforms (0.0010s) 5/27/2024 12:41:58 PM 0.524 SINGLEP Bring Ambassador To Dinner (0.0395s) 5/27/2024 12:41:58 PM 0.524 SINGLEP Update mod and expansion statuses! 5/27/2024 12:41:58 PM 0.524 SINGLEP Check Nearby Fiefdoms (0.0405s) 5/27/2024 12:41:58 PM 0.524 SINGLEP No resolution change was required. 5/27/2024 12:41:58 PM 0.524 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/27/2024 12:41:59 PM 0.524 SINGLEP Disperse Diaspora (0.8185s) 5/27/2024 12:41:59 PM 0.524 SINGLEP Wonder About Those Spiders (0.0715s) 5/27/2024 12:41:59 PM 0.524 SINGLEP Reassure Self (0.0195s) 5/27/2024 12:41:59 PM 0.524 SINGLEP Thinking Abstract Thoughts (0.2235s) 5/27/2024 12:42:01 PM 0.524 SINGLEP Sound Search (1.4635s) 5/27/2024 12:42:01 PM 0.524 SINGLEP Polishing Stones (0.1700s) 5/27/2024 12:42:01 PM 0.524 SINGLEP Making Connections (0.2305s) 5/27/2024 12:42:01 PM 0.524 SINGLEP 4.2 seconds total load time. Examining Inner Self (0.3s) Check For Extra Squires (0.6s) Disperse Diaspora (0.8s) Sound Search (1.5s) 5/27/2024 12:42:01 PM 0.524 SINGLEP Finished loading 5693 sprites from dictionaries! (2539 table rows waiting on them.) 5/27/2024 12:42:01 PM 0.524 SINGLEP Linked all icons to rows in 15ms. 5/27/2024 12:42:01 PM 0.524 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 5/27/2024 12:42:02 PM 0.524 SINGLEP DELAYED3 TID20 Finished loading all LevelType contents in 0.2s 5/27/2024 12:42:02 PM 0.524 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders. 5/27/2024 12:42:02 PM 0.524 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 5/27/2024 12:42:02 PM 0.524 SINGLEP DELAYED4 TID23 4.8 seconds total load time and post-editing time. 5/27/2024 12:42:02 PM 0.524 SINGLEP 556 materials found. 5/27/2024 12:42:02 PM 0.524 SINGLEP DELAYED5 TID11 1,463 pools initialized with 466,005 items in 425ms 5/27/2024 12:42:53 PM 0.524 SINGLEP No resolution change was required. 5/27/2024 12:42:53 PM 0.524 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/27/2024 12:42:53 PM 0.524 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 5/27/2024 12:52:41 PM 0.524 SINGLEP DELAYED6 TID26 Will generate map: 440 cells targeted. Existing tile count: 0 5/27/2024 12:52:47 PM 0.524 SINGLEP DELAYED7 TID24 Generated names for 323 pois with missing names. 5/27/2024 12:52:47 PM 0.524 SINGLEP DELAYED8 TID24 Finished FillAnyMissingSimBuildings, we had 33814 new buildings, and 33814 total items. SkippedBuildings: 0 AddedBuildings: 33814 CellCountChecked: 841 5/27/2024 12:52:47 PM 0.524 SINGLEP DELAYED9 TID22 InitializePopulation WAS needed, 33814 buildings to handle. 5/27/2024 12:52:48 PM 0.524 SINGLEP DELAYED10 TID24 Finished RunGameStartOnBGThread in 534ms. We have 33814 total items. 5/27/2024 12:52:49 PM 0.524 SINGLEP DELAYED11 TID28 Finished adding outdoor spots 841 cells, adding 33876 spots in the process. This took 1,227ms 5/27/2024 12:52:49 PM 0.524 SINGLEP DELAYED12 TID28 Finished adding initial NPC Guards for 333 pois, adding 475 guard NPCs in the process. This took 632ms 5/27/2024 12:52:50 PM 0.524 SINGLEP DELAYED13 TID34 World saved in 1,579 ms 5/27/2024 1:04:47 PM 0.524 SINGLEP DELAYED14 TID29 World saved in 1,438 ms 5/27/2024 1:08:20 PM 0.524 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 5/27/2024 1:14:56 PM 0.524 SINGLEP DELAYED15 TID5 World saved in 1,411 ms 5/27/2024 1:22:30 PM 0.524 SINGLEP DELAYED16 TID28 World saved in 1,420 ms 5/27/2024 1:32:44 PM 0.524 SINGLEP DELAYED17 TID31 World saved in 1,375 ms 5/27/2024 1:39:43 PM 0.524 SINGLEP DELAYED18 TID5 World saved in 1,394 ms 5/27/2024 1:43:53 PM 0.524 SINGLEP DELAYED19 TID35 World saved in 1,431 ms 5/27/2024 1:46:33 PM 0.524 SINGLEP DELAYED20 TID31 2395ms to read savegame 'skanx/Autosave Landing Turn 3' to intermediate format. 5/27/2024 1:46:34 PM 0.524 SINGLEP DELAYED21 TID31 664ms to process 'skanx/Autosave Landing Turn 3' data fully. 5/27/2024 1:46:34 PM 0.524 SINGLEP DELAYED22 TID31 Loaded tiles: 807 (841 cells) 5/27/2024 1:46:34 PM 0.524 SINGLEP DELAYED23 TID31 Finished RunGameStartOnBGThread in 82ms. We have 33814 total items. 5/27/2024 1:47:37 PM 0.524 SINGLEP DELAYED24 TID32 1557ms to read savegame 'skanx/Autosave Landing Turn 3' to intermediate format. 5/27/2024 1:47:38 PM 0.524 SINGLEP DELAYED25 TID32 738ms to process 'skanx/Autosave Landing Turn 3' data fully. 5/27/2024 1:47:38 PM 0.524 SINGLEP DELAYED26 TID32 Loaded tiles: 807 (841 cells) 5/27/2024 1:47:38 PM 0.524 SINGLEP DELAYED27 TID17 Finished RunGameStartOnBGThread in 215ms. We have 33814 total items. 5/27/2024 1:49:30 PM 0.524 SINGLEP DELAYED28 TID29 World saved in 1,480 ms 5/27/2024 1:51:16 PM 0.524 SINGLEP DELAYED29 TID30 World saved in 1,432 ms 5/27/2024 1:58:15 PM 0.524 SINGLEP DELAYED30 TID26 World saved in 1,402 ms 5/27/2024 2:13:14 PM 0.524 SINGLEP DELAYED31 TID21 World saved in 1,414 ms 5/27/2024 2:15:23 PM 0.524 SINGLEP DELAYED32 TID22 World saved in 1,529 ms 5/27/2024 2:20:25 PM 0.524 SINGLEP DELAYED33 TID16 World saved in 1,413 ms 5/27/2024 2:30:15 PM 0.524 SINGLEP No resolution change was required. 5/27/2024 2:30:15 PM 0.524 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/27/2024 2:59:02 PM SINGLEP Current directory used: C:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: C:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/ 5/27/2024 2:59:02 PM SINGLEP Opening Eyes (0.1565s) 5/27/2024 2:59:02 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA RTX A4500 graphicsDeviceID: 8754 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 20250 maxTextureSize: 16384 npotSupport: Full processorType: AMD EPYC 7543P 32-Core Processor processorCount: 8 processorFrequency: 2800 systemMemorySize: 28652 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/27/2024 2:59:02 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 5/27/2024 2:59:02 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14503003 appID: 2604860 5/27/2024 2:59:02 PM 0.524 SINGLEP Game Version: 0.524 (Main Game 5/27/2024 2:59:02 PM 0.524 SINGLEP Examining Inner Self (0.3140s) 5/27/2024 2:59:02 PM 0.524 SINGLEP Returning King (0.0125s) 5/27/2024 2:59:02 PM 0.524 SINGLEP Found 462 xml files in 225 folders in 110ms 5/27/2024 2:59:03 PM 0.524 SINGLEP Check For Extra Squires (0.6450s) 5/27/2024 2:59:03 PM 0.524 SINGLEP 462 Xml Files Parsed in 528ms 5/27/2024 2:59:03 PM 0.524 SINGLEP Gather Ancient Lifeforms (0.0010s) 5/27/2024 2:59:03 PM 0.524 SINGLEP Bring Ambassador To Dinner (0.0535s) 5/27/2024 2:59:03 PM 0.524 SINGLEP Update mod and expansion statuses! 5/27/2024 2:59:03 PM 0.524 SINGLEP Check Nearby Fiefdoms (0.0430s) 5/27/2024 2:59:03 PM 0.524 SINGLEP No resolution change was required. 5/27/2024 2:59:03 PM 0.524 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/27/2024 2:59:04 PM 0.524 SINGLEP Disperse Diaspora (0.7485s) 5/27/2024 2:59:04 PM 0.524 SINGLEP Wonder About Those Spiders (0.0680s) 5/27/2024 2:59:04 PM 0.524 SINGLEP Reassure Self (0.0325s) 5/27/2024 2:59:04 PM 0.524 SINGLEP Thinking Abstract Thoughts (0.1995s) 5/27/2024 2:59:06 PM 0.524 SINGLEP Sound Search (1.4395s) 5/27/2024 2:59:06 PM 0.524 SINGLEP Polishing Stones (0.1745s) 5/27/2024 2:59:06 PM 0.524 SINGLEP Making Connections (0.2250s) 5/27/2024 2:59:06 PM 0.524 SINGLEP 4.1 seconds total load time. Examining Inner Self (0.3s) Check For Extra Squires (0.6s) Disperse Diaspora (0.7s) Sound Search (1.4s) 5/27/2024 2:59:06 PM 0.524 SINGLEP Finished loading 5693 sprites from dictionaries! (2539 table rows waiting on them.) 5/27/2024 2:59:06 PM 0.524 SINGLEP Linked all icons to rows in 16ms. 5/27/2024 2:59:06 PM 0.524 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 5/27/2024 2:59:06 PM 0.524 SINGLEP DELAYED3 TID9 Finished loading all LevelType contents in 0.2s 5/27/2024 2:59:06 PM 0.524 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders. 5/27/2024 2:59:07 PM 0.524 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 5/27/2024 2:59:06 PM 0.524 SINGLEP DELAYED4 TID21 4.7 seconds total load time and post-editing time. 5/27/2024 2:59:07 PM 0.524 SINGLEP 556 materials found. 5/27/2024 2:59:07 PM 0.524 SINGLEP DELAYED5 TID25 1,463 pools initialized with 466,005 items in 319ms 5/27/2024 2:59:12 PM 0.524 SINGLEP DELAYED6 TID23 1998ms to read savegame 'skanx/skx' to intermediate format. 5/27/2024 2:59:13 PM 0.524 SINGLEP DELAYED7 TID23 900ms to process 'skanx/skx' data fully. 5/27/2024 2:59:13 PM 0.524 SINGLEP DELAYED8 TID23 Loaded tiles: 807 (841 cells) 5/27/2024 2:59:15 PM 0.524 SINGLEP DELAYED9 TID25 Finished RunGameStartOnBGThread in 616ms. We have 33814 total items. 5/27/2024 3:03:16 PM 0.524 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 5/27/2024 3:08:38 PM 0.524 SINGLEP DELAYED10 TID20 World saved in 1,407 ms 5/27/2024 3:10:38 PM 0.524 SINGLEP DELAYED11 TID8 World saved in 1,410 ms 5/27/2024 3:13:39 PM 0.524 SINGLEP DELAYED12 TID23 World saved in 1,424 ms 5/27/2024 3:32:57 PM 0.524 SINGLEP DELAYED13 TID24 World saved in 1,397 ms 5/27/2024 3:43:18 PM 0.524 SINGLEP DELAYED14 TID24 World saved in 1,436 ms 5/27/2024 3:47:13 PM 0.524 SINGLEP DELAYED15 TID7 World saved in 1,445 ms 5/27/2024 3:51:43 PM 0.524 SINGLEP DELAYED16 TID26 World saved in 1,499 ms 5/27/2024 3:58:49 PM 0.524 SINGLEP DELAYED17 TID7 World saved in 1,419 ms 5/27/2024 4:11:49 PM 0.524 SINGLEP DELAYED18 TID19 2145ms to read savegame 'skanx/skx' to intermediate format. 5/27/2024 4:11:49 PM 0.524 SINGLEP DELAYED19 TID19 645ms to process 'skanx/skx' data fully. 5/27/2024 4:11:49 PM 0.524 SINGLEP DELAYED20 TID19 Loaded tiles: 807 (841 cells) 5/27/2024 4:11:50 PM 0.524 SINGLEP DELAYED21 TID18 Finished RunGameStartOnBGThread in 104ms. We have 33828 total items. 5/27/2024 4:18:03 PM 0.524 SINGLEP DELAYED22 TID25 World saved in 1,501 ms 5/27/2024 4:18:34 PM 0.524 SINGLEP DELAYED23 TID15 1644ms to read savegame 'skanx/skx' to intermediate format. 5/27/2024 4:18:35 PM 0.524 SINGLEP DELAYED24 TID15 707ms to process 'skanx/skx' data fully. 5/27/2024 4:18:35 PM 0.524 SINGLEP DELAYED25 TID15 Loaded tiles: 807 (841 cells) 5/27/2024 4:18:36 PM 0.524 SINGLEP DELAYED26 TID19 Finished RunGameStartOnBGThread in 247ms. We have 33828 total items. 5/27/2024 4:19:37 PM 0.524 SINGLEP DELAYED27 TID9 World saved in 1,412 ms 5/27/2024 4:20:04 PM 0.524 SINGLEP DELAYED28 TID22 1762ms to read savegame 'skanx/skx2' to intermediate format. 5/27/2024 4:20:05 PM 0.524 SINGLEP DELAYED29 TID22 667ms to process 'skanx/skx2' data fully. 5/27/2024 4:20:05 PM 0.524 SINGLEP DELAYED30 TID22 Loaded tiles: 807 (841 cells) 5/27/2024 4:20:06 PM 0.524 SINGLEP DELAYED31 TID17 Finished RunGameStartOnBGThread in 101ms. We have 33828 total items. 5/27/2024 4:20:33 PM 0.524 SINGLEP DELAYED32 TID23 1890ms to read savegame 'skanx/skx2' to intermediate format. 5/27/2024 4:20:34 PM 0.524 SINGLEP DELAYED33 TID23 627ms to process 'skanx/skx2' data fully. 5/27/2024 4:20:34 PM 0.524 SINGLEP DELAYED34 TID23 Loaded tiles: 807 (841 cells) 5/27/2024 4:20:34 PM 0.524 SINGLEP DELAYED35 TID7 Finished RunGameStartOnBGThread in 93ms. We have 33828 total items. 5/27/2024 4:21:31 PM 0.524 SINGLEP DELAYED36 TID22 World saved in 1,499 ms 5/27/2024 4:24:20 PM 0.524 SINGLEP DELAYED37 TID25 World saved in 1,433 ms 5/27/2024 4:27:14 PM 0.524 SINGLEP DELAYED38 TID17 World saved in 1,462 ms 5/27/2024 4:28:15 PM 0.524 SINGLEP DELAYED39 TID15 World saved in 1,452 ms 5/27/2024 4:31:07 PM 0.524 SINGLEP DELAYED40 TID7 World saved in 1,517 ms 5/27/2024 4:33:43 PM 0.524 SINGLEP DELAYED41 TID18 World saved in 1,553 ms 5/27/2024 4:34:22 PM 0.524 SINGLEP DELAYED42 TID12 1768ms to read savegame 'skanx/skx2' to intermediate format. 5/27/2024 4:34:22 PM 0.524 SINGLEP DELAYED43 TID12 655ms to process 'skanx/skx2' data fully. 5/27/2024 4:34:22 PM 0.524 SINGLEP DELAYED44 TID12 Loaded tiles: 807 (841 cells) 5/27/2024 4:34:23 PM 0.524 SINGLEP DELAYED45 TID13 Finished RunGameStartOnBGThread in 106ms. We have 33830 total items. 5/27/2024 4:36:53 PM 0.524 SINGLEP DELAYED46 TID20 1739ms to read savegame 'skanx/skx2' to intermediate format. 5/27/2024 4:36:53 PM 0.524 SINGLEP DELAYED47 TID20 684ms to process 'skanx/skx2' data fully. 5/27/2024 4:36:53 PM 0.524 SINGLEP DELAYED48 TID20 Loaded tiles: 807 (841 cells) 5/27/2024 4:36:54 PM 0.524 SINGLEP DELAYED49 TID7 Finished RunGameStartOnBGThread in 104ms. We have 33830 total items. 5/27/2024 4:37:29 PM 0.524 SINGLEP DELAYED50 TID22 1668ms to read savegame 'skanx/skx2' to intermediate format. 5/27/2024 4:37:30 PM 0.524 SINGLEP DELAYED51 TID22 649ms to process 'skanx/skx2' data fully. 5/27/2024 4:37:30 PM 0.524 SINGLEP DELAYED52 TID22 Loaded tiles: 807 (841 cells) 5/27/2024 4:37:30 PM 0.524 SINGLEP DELAYED53 TID21 Finished RunGameStartOnBGThread in 249ms. We have 33830 total items. 5/27/2024 4:39:35 PM 0.524 SINGLEP DELAYED54 TID10 World saved in 1,484 ms 5/27/2024 4:40:42 PM 0.524 SINGLEP DELAYED55 TID19 1828ms to read savegame 'skanx/skx2' to intermediate format. 5/27/2024 4:40:42 PM 0.524 SINGLEP DELAYED56 TID19 673ms to process 'skanx/skx2' data fully. 5/27/2024 4:40:42 PM 0.524 SINGLEP DELAYED57 TID19 Loaded tiles: 807 (841 cells) 5/27/2024 4:40:43 PM 0.524 SINGLEP DELAYED58 TID8 Finished RunGameStartOnBGThread in 120ms. We have 33830 total items. 5/27/2024 4:43:00 PM 0.524 SINGLEP DELAYED59 TID11 World saved in 1,419 ms 5/27/2024 4:47:34 PM 0.524 SINGLEP DELAYED60 TID16 1749ms to read savegame 'skanx/skx2' to intermediate format. 5/27/2024 4:47:34 PM 0.524 SINGLEP DELAYED61 TID16 724ms to process 'skanx/skx2' data fully. 5/27/2024 4:47:34 PM 0.524 SINGLEP DELAYED62 TID16 Loaded tiles: 807 (841 cells) 5/27/2024 4:47:35 PM 0.524 SINGLEP DELAYED63 TID7 Finished RunGameStartOnBGThread in 120ms. We have 33830 total items. 5/27/2024 4:49:44 PM 0.524 SINGLEP DELAYED64 TID12 1808ms to read savegame 'skanx/skx2' to intermediate format. 5/27/2024 4:49:45 PM 0.524 SINGLEP DELAYED65 TID12 656ms to process 'skanx/skx2' data fully. 5/27/2024 4:49:45 PM 0.524 SINGLEP DELAYED66 TID12 Loaded tiles: 807 (841 cells) 5/27/2024 4:49:46 PM 0.524 SINGLEP DELAYED67 TID11 Finished RunGameStartOnBGThread in 121ms. We have 33830 total items. 5/27/2024 5:00:46 PM 0.524 SINGLEP DELAYED68 TID13 World saved in 1,558 ms 5/27/2024 5:01:41 PM 0.524 SINGLEP DELAYED69 TID9 World saved in 1,509 ms 5/27/2024 5:02:39 PM 0.524 SINGLEP DELAYED70 TID35 World saved in 1,528 ms 5/27/2024 5:08:25 PM 0.524 SINGLEP DELAYED71 TID22 World saved in 1,442 ms 5/27/2024 5:19:22 PM 0.524 SINGLEP DELAYED72 TID21 World saved in 1,458 ms 5/27/2024 5:22:24 PM 0.524 SINGLEP DELAYED73 TID15 World saved in 1,506 ms 5/27/2024 5:30:50 PM 0.524 SINGLEP DELAYED74 TID19 World saved in 1,520 ms 5/27/2024 5:38:03 PM 0.524 SINGLEP DELAYED75 TID11 World saved in 1,466 ms 5/27/2024 5:44:59 PM 0.524 SINGLEP DELAYED76 TID18 World saved in 1,485 ms 5/27/2024 5:51:05 PM 0.524 SINGLEP DELAYED77 TID12 World saved in 1,582 ms 5/27/2024 5:51:38 PM 0.524 SINGLEP DELAYED78 TID12 World saved in 1,571 ms 5/27/2024 5:54:35 PM 0.524 SINGLEP DELAYED79 TID22 World saved in 1,602 ms 5/27/2024 5:55:56 PM 0.524 SINGLEP DELAYED80 TID9 World saved in 1,703 ms 5/27/2024 7:58:01 PM SINGLEP Current directory used: C:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: C:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/ 5/27/2024 7:58:01 PM SINGLEP Opening Eyes (0.1690s) 5/27/2024 7:58:01 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA RTX A4500 graphicsDeviceID: 8754 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 20250 maxTextureSize: 16384 npotSupport: Full processorType: AMD EPYC 7543P 32-Core Processor processorCount: 8 processorFrequency: 2800 systemMemorySize: 28652 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/27/2024 7:58:00 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 5/27/2024 7:58:00 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14503003 appID: 2604860 5/27/2024 7:58:01 PM 0.524 SINGLEP Game Version: 0.524 (Main Game 5/27/2024 7:58:01 PM 0.524 SINGLEP Examining Inner Self (0.3630s) 5/27/2024 7:58:01 PM 0.524 SINGLEP Returning King (0.0170s) 5/27/2024 7:58:01 PM 0.524 SINGLEP Found 462 xml files in 225 folders in 184ms 5/27/2024 7:58:03 PM 0.524 SINGLEP Check For Extra Squires (1.9810s) 5/27/2024 7:58:03 PM 0.524 SINGLEP 462 Xml Files Parsed in 1,790ms 5/27/2024 7:58:03 PM 0.524 SINGLEP Gather Ancient Lifeforms (0.0015s) 5/27/2024 7:58:03 PM 0.524 SINGLEP Bring Ambassador To Dinner (0.0510s) 5/27/2024 7:58:03 PM 0.524 SINGLEP Update mod and expansion statuses! 5/27/2024 7:58:03 PM 0.524 SINGLEP Check Nearby Fiefdoms (0.0490s) 5/27/2024 7:58:04 PM 0.524 SINGLEP No resolution change was required. 5/27/2024 7:58:04 PM 0.524 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/27/2024 7:58:05 PM 0.524 SINGLEP Disperse Diaspora (1.6335s) 5/27/2024 7:58:05 PM 0.524 SINGLEP Wonder About Those Spiders (0.0705s) 5/27/2024 7:58:05 PM 0.524 SINGLEP Reassure Self (0.0340s) 5/27/2024 7:58:05 PM 0.524 SINGLEP Thinking Abstract Thoughts (0.3305s) 5/27/2024 7:58:11 PM 0.524 SINGLEP Sound Search (5.3990s) 5/27/2024 7:58:11 PM 0.524 SINGLEP Polishing Stones (0.1890s) 5/27/2024 7:58:11 PM 0.524 SINGLEP Making Connections (0.2070s) 5/27/2024 7:58:11 PM 0.524 SINGLEP 10.5 seconds total load time. Examining Inner Self (0.4s) Check For Extra Squires (2.0s) Disperse Diaspora (1.6s) Thinking Abstract Thoughts (0.3s) Sound Search (5.4s) 5/27/2024 7:58:11 PM 0.524 SINGLEP Finished loading 5693 sprites from dictionaries! (2539 table rows waiting on them.) 5/27/2024 7:58:11 PM 0.524 SINGLEP Linked all icons to rows in 16ms. 5/27/2024 7:58:12 PM 0.524 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 5/27/2024 7:58:13 PM 0.524 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders. 5/27/2024 7:58:13 PM 0.524 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 5/27/2024 7:58:13 PM 0.524 SINGLEP 556 materials found. 5/27/2024 7:58:13 PM 0.524 SINGLEP DELAYED3 TID24 1,463 pools initialized with 466,005 items in 342ms 5/27/2024 7:58:13 PM 0.524 SINGLEP DELAYED4 TID20 Finished loading all LevelType contents in 2.2s 5/27/2024 7:58:13 PM 0.524 SINGLEP DELAYED5 TID32 12.5 seconds total load time and post-editing time. 5/27/2024 7:58:26 PM 0.524 SINGLEP DELAYED6 TID23 1981ms to read savegame 'skanx/skx2' to intermediate format. 5/27/2024 7:58:27 PM 0.524 SINGLEP DELAYED7 TID23 891ms to process 'skanx/skx2' data fully. 5/27/2024 7:58:27 PM 0.524 SINGLEP DELAYED8 TID23 Loaded tiles: 807 (841 cells) 5/27/2024 7:58:28 PM 0.524 SINGLEP DELAYED9 TID11 Finished RunGameStartOnBGThread in 613ms. We have 33533 total items. 5/27/2024 8:00:15 PM 0.524 SINGLEP DELAYED10 TID34 2124ms to read savegame 'skanx/skx2' to intermediate format. 5/27/2024 8:00:16 PM 0.524 SINGLEP DELAYED11 TID34 625ms to process 'skanx/skx2' data fully. 5/27/2024 8:00:16 PM 0.524 SINGLEP DELAYED12 TID34 Loaded tiles: 807 (841 cells) 5/27/2024 8:00:16 PM 0.524 SINGLEP DELAYED13 TID7 Finished RunGameStartOnBGThread in 109ms. We have 33533 total items. 5/27/2024 8:01:46 PM 0.524 SINGLEP DELAYED14 TID24 1637ms to read savegame 'skanx/skx2' to intermediate format. 5/27/2024 8:01:47 PM 0.524 SINGLEP DELAYED15 TID24 666ms to process 'skanx/skx2' data fully. 5/27/2024 8:01:47 PM 0.524 SINGLEP DELAYED16 TID24 Loaded tiles: 807 (841 cells) 5/27/2024 8:01:48 PM 0.524 SINGLEP DELAYED17 TID25 Finished RunGameStartOnBGThread in 111ms. We have 33533 total items. 5/27/2024 8:03:13 PM 0.524 SINGLEP DELAYED18 TID29 1637ms to read savegame 'skanx/skx2' to intermediate format. 5/27/2024 8:03:14 PM 0.524 SINGLEP DELAYED19 TID29 667ms to process 'skanx/skx2' data fully. 5/27/2024 8:03:14 PM 0.524 SINGLEP DELAYED20 TID29 Loaded tiles: 807 (841 cells) 5/27/2024 8:03:14 PM 0.524 SINGLEP DELAYED21 TID13 Finished RunGameStartOnBGThread in 104ms. We have 33533 total items. 5/27/2024 8:08:40 PM 0.524 SINGLEP DELAYED22 TID7 World saved in 1,410 ms 5/27/2024 8:13:59 PM 0.524 SINGLEP DELAYED23 TID17 World saved in 1,408 ms 5/27/2024 8:18:10 PM 0.524 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 5/27/2024 8:21:07 PM 0.524 SINGLEP DELAYED24 TID27 World saved in 1,351 ms 5/27/2024 8:23:22 PM 0.524 SINGLEP DELAYED25 TID7 World saved in 1,421 ms 5/27/2024 8:25:33 PM 0.524 SINGLEP DELAYED26 TID11 World saved in 1,370 ms 5/27/2024 8:31:41 PM SINGLEP Current directory used: C:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: C:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/ 5/27/2024 8:31:41 PM SINGLEP Opening Eyes (0.1545s) 5/27/2024 8:31:41 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA RTX A4500 graphicsDeviceID: 8754 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 20250 maxTextureSize: 16384 npotSupport: Full processorType: AMD EPYC 7543P 32-Core Processor processorCount: 8 processorFrequency: 2800 systemMemorySize: 28652 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/27/2024 8:31:41 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 5/27/2024 8:31:41 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14503003 appID: 2604860 5/27/2024 8:31:41 PM 0.524 SINGLEP Game Version: 0.524 (Main Game 5/27/2024 8:31:41 PM 0.524 SINGLEP Examining Inner Self (0.1220s) 5/27/2024 8:31:42 PM 0.524 SINGLEP Returning King (0.2130s) 5/27/2024 8:31:42 PM 0.524 SINGLEP Found 462 xml files in 225 folders in 118ms 5/27/2024 8:31:43 PM 0.524 SINGLEP Check For Extra Squires (1.6917s) 5/27/2024 8:31:43 PM 0.524 SINGLEP 462 Xml Files Parsed in 1,565ms 5/27/2024 8:31:43 PM 0.524 SINGLEP Gather Ancient Lifeforms (0.0015s) 5/27/2024 8:31:43 PM 0.524 SINGLEP Bring Ambassador To Dinner (0.0445s) 5/27/2024 8:31:43 PM 0.524 SINGLEP Update mod and expansion statuses! 5/27/2024 8:31:43 PM 0.524 SINGLEP Check Nearby Fiefdoms (0.0345s) 5/27/2024 8:31:44 PM 0.524 SINGLEP No resolution change was required. 5/27/2024 8:31:44 PM 0.524 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/27/2024 8:31:45 PM 0.524 SINGLEP Disperse Diaspora (1.4407s) 5/27/2024 8:31:45 PM 0.524 SINGLEP Wonder About Those Spiders (0.0670s) 5/27/2024 8:31:45 PM 0.524 SINGLEP Reassure Self (0.0335s) 5/27/2024 8:31:45 PM 0.524 SINGLEP Thinking Abstract Thoughts (0.2230s) 5/27/2024 8:31:46 PM 0.524 SINGLEP Sound Search (1.3567s) 5/27/2024 8:31:47 PM 0.524 SINGLEP Polishing Stones (0.1690s) 5/27/2024 8:31:47 PM 0.524 SINGLEP Making Connections (0.2250s) 5/27/2024 8:31:47 PM 0.524 SINGLEP 5.8 seconds total load time. Check For Extra Squires (1.7s) Disperse Diaspora (1.4s) Sound Search (1.4s) 5/27/2024 8:31:47 PM 0.524 SINGLEP Finished loading 5693 sprites from dictionaries! (2539 table rows waiting on them.) 5/27/2024 8:31:47 PM 0.524 SINGLEP Linked all icons to rows in 21ms. 5/27/2024 8:31:47 PM 0.524 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 5/27/2024 8:31:47 PM 0.524 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders. 5/27/2024 8:31:48 PM 0.524 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 5/27/2024 8:31:48 PM 0.524 SINGLEP 556 materials found. 5/27/2024 8:31:48 PM 0.524 SINGLEP DELAYED3 TID12 1,463 pools initialized with 466,005 items in 366ms 5/27/2024 8:31:48 PM 0.524 SINGLEP DELAYED4 TID35 Finished loading all LevelType contents in 1.7s 5/27/2024 8:31:48 PM 0.524 SINGLEP DELAYED5 TID23 7.3 seconds total load time and post-editing time. 5/27/2024 8:31:59 PM 0.524 SINGLEP DELAYED6 TID27 1901ms to read savegame 'skanx/skx2' to intermediate format. 5/27/2024 8:32:00 PM 0.524 SINGLEP DELAYED7 TID27 1208ms to process 'skanx/skx2' data fully. 5/27/2024 8:32:00 PM 0.524 SINGLEP DELAYED8 TID27 Loaded tiles: 807 (841 cells) 5/27/2024 8:32:02 PM 0.524 SINGLEP DELAYED9 TID40 Finished RunGameStartOnBGThread in 813ms. We have 33539 total items. 5/27/2024 8:32:56 PM 0.524 SINGLEP DELAYED10 TID27 1619ms to read savegame 'skanx/skx2' to intermediate format. 5/27/2024 8:32:57 PM 0.524 SINGLEP DELAYED11 TID27 639ms to process 'skanx/skx2' data fully. 5/27/2024 8:32:57 PM 0.524 SINGLEP DELAYED12 TID27 Loaded tiles: 807 (841 cells) 5/27/2024 8:32:58 PM 0.524 SINGLEP DELAYED13 TID47 Finished RunGameStartOnBGThread in 229ms. We have 33539 total items. 5/27/2024 8:40:27 PM 0.524 SINGLEP DELAYED14 TID7 World saved in 1,410 ms 5/27/2024 8:41:49 PM 0.524 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 5/27/2024 8:43:52 PM 0.524 SINGLEP DELAYED15 TID48 World saved in 1,454 ms 5/27/2024 8:44:17 PM 0.524 SINGLEP DELAYED16 TID35 1598ms to read savegame 'skanx/skx' to intermediate format. 5/27/2024 8:44:17 PM 0.524 SINGLEP DELAYED17 TID35 698ms to process 'skanx/skx' data fully. 5/27/2024 8:44:17 PM 0.524 SINGLEP DELAYED18 TID35 Loaded tiles: 807 (841 cells) 5/27/2024 8:44:18 PM 0.524 SINGLEP DELAYED19 TID13 Finished RunGameStartOnBGThread in 275ms. We have 33539 total items. 5/27/2024 8:48:09 PM 0.524 SINGLEP DELAYED20 TID37 World saved in 1,382 ms 5/27/2024 8:49:45 PM 0.524 SINGLEP DELAYED21 TID15 World saved in 1,351 ms 5/27/2024 8:50:20 PM 0.524 SINGLEP DELAYED22 TID42 1906ms to read savegame 'skanx/skx' to intermediate format. 5/27/2024 8:50:21 PM 0.524 SINGLEP DELAYED23 TID42 649ms to process 'skanx/skx' data fully. 5/27/2024 8:50:21 PM 0.524 SINGLEP DELAYED24 TID42 Loaded tiles: 807 (841 cells) 5/27/2024 8:50:21 PM 0.524 SINGLEP DELAYED25 TID14 Finished RunGameStartOnBGThread in 111ms. We have 33542 total items. 5/27/2024 8:51:04 PM 0.524 SINGLEP DELAYED26 TID47 World saved in 1,394 ms 5/27/2024 8:53:57 PM 0.524 SINGLEP DELAYED27 TID28 World saved in 1,426 ms 5/27/2024 8:55:43 PM 0.524 SINGLEP DELAYED28 TID22 World saved in 1,449 ms 5/27/2024 8:59:50 PM 0.524 SINGLEP DELAYED29 TID46 World saved in 1,431 ms 5/27/2024 9:04:45 PM 0.524 SINGLEP DELAYED30 TID15 World saved in 1,440 ms 5/27/2024 9:07:42 PM 0.524 SINGLEP DELAYED31 TID47 World saved in 1,411 ms 5/27/2024 9:09:45 PM 0.524 SINGLEP DELAYED32 TID45 World saved in 1,469 ms 5/27/2024 9:17:57 PM 0.524 SINGLEP DELAYED33 TID16 World saved in 1,408 ms 5/27/2024 9:20:40 PM 0.524 SINGLEP DELAYED34 TID42 World saved in 1,423 ms 5/27/2024 9:29:37 PM 0.524 SINGLEP DELAYED35 TID17 World saved in 1,447 ms 5/28/2024 9:44:35 AM SINGLEP Current directory used: C:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: C:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/ 5/28/2024 9:44:35 AM SINGLEP Opening Eyes (0.1820s) 5/28/2024 9:44:35 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA RTX A4500 graphicsDeviceID: 8754 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 20250 maxTextureSize: 16384 npotSupport: Full processorType: AMD EPYC 7543P 32-Core Processor processorCount: 8 processorFrequency: 2800 systemMemorySize: 28652 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/28/2024 9:44:34 AM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 5/28/2024 9:44:35 AM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14514020 appID: 2604860 5/28/2024 9:44:35 AM 0.525 SINGLEP Game Version: 0.525 (Main Game 5/28/2024 9:44:35 AM 0.525 SINGLEP Examining Inner Self (0.3275s) 5/28/2024 9:44:35 AM 0.525 SINGLEP Returning King (0.0155s) 5/28/2024 9:44:35 AM 0.525 SINGLEP Found 462 xml files in 225 folders in 169ms 5/28/2024 9:44:37 AM 0.525 SINGLEP Check For Extra Squires (1.8405s) 5/28/2024 9:44:37 AM 0.525 SINGLEP 462 Xml Files Parsed in 1,665ms 5/28/2024 9:44:37 AM 0.525 SINGLEP Gather Ancient Lifeforms (0.0010s) 5/28/2024 9:44:37 AM 0.525 SINGLEP Bring Ambassador To Dinner (0.0505s) 5/28/2024 9:44:37 AM 0.525 SINGLEP Update mod and expansion statuses! 5/28/2024 9:44:37 AM 0.525 SINGLEP Check Nearby Fiefdoms (0.0620s) 5/28/2024 9:44:38 AM 0.525 SINGLEP Resolution changed to fullscreen 1200x1920 5/28/2024 9:44:38 AM 0.525 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/28/2024 9:44:39 AM 0.525 SINGLEP Disperse Diaspora (1.6340s) 5/28/2024 9:44:39 AM 0.525 SINGLEP Wonder About Those Spiders (0.0695s) 5/28/2024 9:44:39 AM 0.525 SINGLEP Reassure Self (0.0250s) 5/28/2024 9:44:39 AM 0.525 SINGLEP Thinking Abstract Thoughts (0.3900s) 5/28/2024 9:44:45 AM 0.525 SINGLEP Sound Search (5.3795s) 5/28/2024 9:44:45 AM 0.525 SINGLEP Polishing Stones (0.1825s) 5/28/2024 9:44:45 AM 0.525 SINGLEP Making Connections (0.2065s) 5/28/2024 9:44:45 AM 0.525 SINGLEP 10.4 seconds total load time. Examining Inner Self (0.3s) Check For Extra Squires (1.8s) Disperse Diaspora (1.6s) Thinking Abstract Thoughts (0.4s) Sound Search (5.4s) 5/28/2024 9:44:45 AM 0.525 SINGLEP Finished loading 5693 sprites from dictionaries! (2539 table rows waiting on them.) 5/28/2024 9:44:45 AM 0.525 SINGLEP Linked all icons to rows in 22ms. 5/28/2024 9:44:46 AM 0.525 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 5/28/2024 9:44:47 AM 0.525 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders. 5/28/2024 9:44:47 AM 0.525 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 5/28/2024 9:44:47 AM 0.525 SINGLEP 556 materials found. 5/28/2024 9:44:47 AM 0.525 SINGLEP DELAYED3 TID8 1,463 pools initialized with 466,005 items in 356ms 5/28/2024 9:44:47 AM 0.525 SINGLEP DELAYED4 TID10 Finished loading all LevelType contents in 2.1s 5/28/2024 9:44:47 AM 0.525 SINGLEP DELAYED5 TID43 12.3 seconds total load time and post-editing time. 5/28/2024 9:50:59 AM 0.525 SINGLEP DELAYED6 TID21 1895ms to read savegame 'skanx/skx2' to intermediate format. 5/28/2024 9:51:00 AM 0.525 SINGLEP DELAYED7 TID21 930ms to process 'skanx/skx2' data fully. 5/28/2024 9:51:00 AM 0.525 SINGLEP DELAYED8 TID21 Loaded tiles: 807 (841 cells) 5/28/2024 9:51:02 AM 0.525 SINGLEP DELAYED9 TID8 Finished RunGameStartOnBGThread in 584ms. We have 33419 total items. 5/28/2024 9:55:31 AM 0.525 SINGLEP DELAYED10 TID9 World saved in 1,468 ms 5/29/2024 12:15:09 PM SINGLEP Current directory used: C:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: C:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/ 5/29/2024 12:15:09 PM SINGLEP Opening Eyes (0.1680s) 5/29/2024 12:15:09 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA RTX A4500 graphicsDeviceID: 8754 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 20250 maxTextureSize: 16384 npotSupport: Full processorType: AMD EPYC 7543P 32-Core Processor processorCount: 8 processorFrequency: 2800 systemMemorySize: 28652 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/29/2024 12:15:09 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 5/29/2024 12:15:09 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14527170 appID: 2604860 5/29/2024 12:15:09 PM 0.526 SINGLEP Game Version: 0.526 (Main Game 5/29/2024 12:15:09 PM 0.526 SINGLEP Examining Inner Self (0.3300s) 5/29/2024 12:15:09 PM 0.526 SINGLEP Returning King (0.0190s) 5/29/2024 12:15:09 PM 0.526 SINGLEP Found 463 xml files in 225 folders in 124ms 5/29/2024 12:15:11 PM 0.526 SINGLEP Check For Extra Squires (1.7395s) 5/29/2024 12:15:11 PM 0.526 SINGLEP 463 Xml Files Parsed in 1,608ms 5/29/2024 12:15:11 PM 0.526 SINGLEP Gather Ancient Lifeforms (0.0015s) 5/29/2024 12:15:11 PM 0.526 SINGLEP Bring Ambassador To Dinner (0.0530s) 5/29/2024 12:15:11 PM 0.526 SINGLEP Update mod and expansion statuses! 5/29/2024 12:15:11 PM 0.526 SINGLEP Check Nearby Fiefdoms (0.0495s) 5/29/2024 12:15:11 PM 0.526 SINGLEP Resolution changed to fullscreen 1200x1920 5/29/2024 12:15:11 PM 0.526 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/29/2024 12:15:12 PM 0.526 SINGLEP Disperse Diaspora (0.9340s) 5/29/2024 12:15:12 PM 0.526 SINGLEP Wonder About Those Spiders (0.0780s) 5/29/2024 12:15:12 PM 0.526 SINGLEP Reassure Self (0.0180s) 5/29/2024 12:15:13 PM 0.526 SINGLEP Thinking Abstract Thoughts (0.3435s) 5/29/2024 12:15:18 PM 0.526 SINGLEP Sound Search (5.4150s) 5/29/2024 12:15:18 PM 0.526 SINGLEP Polishing Stones (0.1985s) 5/29/2024 12:15:18 PM 0.526 SINGLEP Making Connections (0.2270s) 5/29/2024 12:15:18 PM 0.526 SINGLEP 9.6 seconds total load time. Examining Inner Self (0.3s) Check For Extra Squires (1.7s) Disperse Diaspora (0.9s) Thinking Abstract Thoughts (0.3s) Sound Search (5.4s) 5/29/2024 12:15:18 PM 0.526 SINGLEP Finished loading 5693 sprites from dictionaries! (2545 table rows waiting on them.) 5/29/2024 12:15:19 PM 0.526 SINGLEP Linked all icons to rows in 16ms. 5/29/2024 12:15:19 PM 0.526 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 5/29/2024 12:15:20 PM 0.526 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders. 5/29/2024 12:15:20 PM 0.526 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 5/29/2024 12:15:20 PM 0.526 SINGLEP DELAYED3 TID20 Finished loading all LevelType contents in 1.8s 5/29/2024 12:15:20 PM 0.526 SINGLEP DELAYED4 TID40 11.3 seconds total load time and post-editing time. 5/29/2024 12:15:20 PM 0.526 SINGLEP 556 materials found. 5/29/2024 12:15:20 PM 0.526 SINGLEP DELAYED5 TID33 1,463 pools initialized with 466,005 items in 343ms 5/29/2024 12:19:13 PM 0.526 SINGLEP DELAYED6 TID18 1810ms to read savegame 'skanx/skx2' to intermediate format. 5/29/2024 12:19:15 PM 0.526 SINGLEP DELAYED7 TID18 1291ms to process 'skanx/skx2' data fully. 5/29/2024 12:19:15 PM 0.526 SINGLEP DELAYED8 TID18 Loaded tiles: 807 (841 cells) 5/29/2024 12:19:16 PM 0.526 SINGLEP DELAYED9 TID33 Finished RunGameStartOnBGThread in 657ms. We have 33419 total items. 5/29/2024 12:19:48 PM 0.526 SINGLEP DELAYED10 TID27 World saved in 1,475 ms 5/29/2024 12:21:45 PM SINGLEP Current directory used: C:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: C:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/ 5/29/2024 12:21:45 PM SINGLEP Opening Eyes (0.1840s) 5/29/2024 12:21:45 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA RTX A4500 graphicsDeviceID: 8754 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 20250 maxTextureSize: 16384 npotSupport: Full processorType: AMD EPYC 7543P 32-Core Processor processorCount: 8 processorFrequency: 2800 systemMemorySize: 28652 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/29/2024 12:21:45 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 5/29/2024 12:21:45 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14527170 appID: 2604860 5/29/2024 12:21:45 PM 0.526 SINGLEP Game Version: 0.526 (Main Game 5/29/2024 12:21:45 PM 0.526 SINGLEP Examining Inner Self (0.1260s) 5/29/2024 12:21:46 PM 0.526 SINGLEP Returning King (0.2470s) 5/29/2024 12:21:46 PM 0.526 SINGLEP Found 463 xml files in 225 folders in 177ms 5/29/2024 12:21:48 PM 0.526 SINGLEP Check For Extra Squires (1.8150s) 5/29/2024 12:21:48 PM 0.526 SINGLEP 463 Xml Files Parsed in 1,629ms 5/29/2024 12:21:48 PM 0.526 SINGLEP Gather Ancient Lifeforms (0.0015s) 5/29/2024 12:21:48 PM 0.526 SINGLEP Bring Ambassador To Dinner (0.0480s) 5/29/2024 12:21:48 PM 0.526 SINGLEP Update mod and expansion statuses! 5/29/2024 12:21:48 PM 0.526 SINGLEP Check Nearby Fiefdoms (0.0565s) 5/29/2024 12:21:49 PM 0.526 SINGLEP Resolution changed to fullscreen 1200x1920 5/29/2024 12:21:49 PM 0.526 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/29/2024 12:21:49 PM 0.526 SINGLEP Disperse Diaspora (1.7380s) 5/29/2024 12:21:49 PM 0.526 SINGLEP Wonder About Those Spiders (0.0975s) 5/29/2024 12:21:50 PM 0.526 SINGLEP Reassure Self (0.0215s) 5/29/2024 12:21:50 PM 0.526 SINGLEP Thinking Abstract Thoughts (0.4170s) 5/29/2024 12:21:55 PM 0.526 SINGLEP Sound Search (4.5790s) 5/29/2024 12:21:55 PM 0.526 SINGLEP Polishing Stones (0.1935s) 5/29/2024 12:21:55 PM 0.526 SINGLEP Making Connections (0.2560s) 5/29/2024 12:21:55 PM 0.526 SINGLEP 9.8 seconds total load time. Check For Extra Squires (1.8s) Disperse Diaspora (1.7s) Thinking Abstract Thoughts (0.4s) Sound Search (4.6s) Making Connections (0.3s) 5/29/2024 12:21:55 PM 0.526 SINGLEP Finished loading 5693 sprites from dictionaries! (2545 table rows waiting on them.) 5/29/2024 12:21:55 PM 0.526 SINGLEP Linked all icons to rows in 19ms. 5/29/2024 12:21:56 PM 0.526 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 5/29/2024 12:21:56 PM 0.526 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders. 5/29/2024 12:21:57 PM 0.526 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 5/29/2024 12:21:57 PM 0.526 SINGLEP 556 materials found. 5/29/2024 12:21:57 PM 0.526 SINGLEP DELAYED3 TID14 1,463 pools initialized with 466,005 items in 360ms 5/29/2024 12:21:57 PM 0.526 SINGLEP DELAYED4 TID20 Finished loading all LevelType contents in 2.1s 5/29/2024 12:21:57 PM 0.526 SINGLEP DELAYED5 TID25 11.7 seconds total load time and post-editing time. 5/29/2024 12:23:12 PM 0.526 SINGLEP DELAYED6 TID11 1871ms to read savegame 'skanx/skx2' to intermediate format. 5/29/2024 12:23:13 PM 0.526 SINGLEP DELAYED7 TID11 993ms to process 'skanx/skx2' data fully. 5/29/2024 12:23:13 PM 0.526 SINGLEP DELAYED8 TID11 Loaded tiles: 807 (841 cells) 5/29/2024 12:23:15 PM 0.526 SINGLEP DELAYED9 TID5 Finished RunGameStartOnBGThread in 474ms. We have 33419 total items. 5/29/2024 1:11:49 PM SINGLEP Current directory used: C:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: C:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/ 5/29/2024 1:11:49 PM SINGLEP Opening Eyes (0.1725s) 5/29/2024 1:11:49 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA RTX A4500 graphicsDeviceID: 8754 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 20250 maxTextureSize: 16384 npotSupport: Full processorType: AMD EPYC 7543P 32-Core Processor processorCount: 8 processorFrequency: 2800 systemMemorySize: 28652 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/29/2024 1:11:48 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 5/29/2024 1:11:49 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14527170 appID: 2604860 5/29/2024 1:11:49 PM 0.526 SINGLEP Game Version: 0.526 (Main Game 5/29/2024 1:11:49 PM 0.526 SINGLEP Examining Inner Self (0.3325s) 5/29/2024 1:11:49 PM 0.526 SINGLEP Returning King (0.0185s) 5/29/2024 1:11:49 PM 0.526 SINGLEP Found 463 xml files in 225 folders in 161ms 5/29/2024 1:11:51 PM 0.526 SINGLEP Check For Extra Squires (1.8830s) 5/29/2024 1:11:51 PM 0.526 SINGLEP 463 Xml Files Parsed in 1,716ms 5/29/2024 1:11:51 PM 0.526 SINGLEP Gather Ancient Lifeforms (0.0010s) 5/29/2024 1:11:51 PM 0.526 SINGLEP Bring Ambassador To Dinner (0.0535s) 5/29/2024 1:11:51 PM 0.526 SINGLEP Update mod and expansion statuses! 5/29/2024 1:11:51 PM 0.526 SINGLEP Check Nearby Fiefdoms (0.0550s) 5/29/2024 1:11:52 PM 0.526 SINGLEP Resolution changed to fullscreen 1200x1920 5/29/2024 1:11:52 PM 0.526 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/29/2024 1:11:53 PM 0.526 SINGLEP Disperse Diaspora (1.6145s) 5/29/2024 1:11:53 PM 0.526 SINGLEP Wonder About Those Spiders (0.0700s) 5/29/2024 1:11:53 PM 0.526 SINGLEP Reassure Self (0.0220s) 5/29/2024 1:11:53 PM 0.526 SINGLEP Thinking Abstract Thoughts (0.3970s) 5/29/2024 1:11:59 PM 0.526 SINGLEP Sound Search (5.6675s) 5/29/2024 1:11:59 PM 0.526 SINGLEP Polishing Stones (0.1920s) 5/29/2024 1:11:59 PM 0.526 SINGLEP Making Connections (0.2550s) 5/29/2024 1:11:59 PM 0.526 SINGLEP 10.8 seconds total load time. Examining Inner Self (0.3s) Check For Extra Squires (1.9s) Disperse Diaspora (1.6s) Thinking Abstract Thoughts (0.4s) Sound Search (5.7s) Making Connections (0.3s) 5/29/2024 1:12:00 PM 0.526 SINGLEP Finished loading 5693 sprites from dictionaries! (2545 table rows waiting on them.) 5/29/2024 1:12:00 PM 0.526 SINGLEP Linked all icons to rows in 18ms. 5/29/2024 1:12:00 PM 0.526 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 5/29/2024 1:12:01 PM 0.526 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders. 5/29/2024 1:12:01 PM 0.526 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 5/29/2024 1:12:01 PM 0.526 SINGLEP 556 materials found. 5/29/2024 1:12:01 PM 0.526 SINGLEP DELAYED3 TID7 1,463 pools initialized with 466,005 items in 367ms 5/29/2024 1:12:02 PM 0.526 SINGLEP DELAYED4 TID17 Finished loading all LevelType contents in 2.4s 5/29/2024 1:12:02 PM 0.526 SINGLEP DELAYED5 TID23 12.9 seconds total load time and post-editing time. 5/29/2024 1:12:09 PM 0.526 SINGLEP DELAYED6 TID15 2081ms to read savegame 'skanx/skx2' to intermediate format. 5/29/2024 1:12:10 PM 0.526 SINGLEP DELAYED7 TID15 942ms to process 'skanx/skx2' data fully. 5/29/2024 1:12:10 PM 0.526 SINGLEP DELAYED8 TID15 Loaded tiles: 807 (841 cells) 5/29/2024 1:12:12 PM 0.526 SINGLEP DELAYED9 TID8 Finished RunGameStartOnBGThread in 715ms. We have 33419 total items. 5/29/2024 1:22:23 PM 0.526 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 5/29/2024 8:36:02 PM SINGLEP Current directory used: C:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: C:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/ 5/29/2024 8:36:02 PM SINGLEP Opening Eyes (0.1850s) 5/29/2024 8:36:02 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA RTX A4500 graphicsDeviceID: 8754 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 20250 maxTextureSize: 16384 npotSupport: Full processorType: AMD EPYC 7543P 32-Core Processor processorCount: 8 processorFrequency: 2800 systemMemorySize: 28652 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/29/2024 8:36:02 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 5/29/2024 8:36:02 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14536803 appID: 2604860 5/29/2024 8:36:03 PM 0.527 SINGLEP Game Version: 0.527 (Main Game 5/29/2024 8:36:03 PM 0.527 SINGLEP Examining Inner Self (0.3550s) 5/29/2024 8:36:03 PM 0.527 SINGLEP Returning King (0.0185s) 5/29/2024 8:36:03 PM 0.527 SINGLEP Found 463 xml files in 225 folders in 150ms 5/29/2024 8:36:05 PM 0.527 SINGLEP Check For Extra Squires (1.9500s) 5/29/2024 8:36:05 PM 0.527 SINGLEP 463 Xml Files Parsed in 1,792ms 5/29/2024 8:36:05 PM 0.527 SINGLEP Gather Ancient Lifeforms (0.0010s) 5/29/2024 8:36:05 PM 0.527 SINGLEP Bring Ambassador To Dinner (0.0530s) 5/29/2024 8:36:05 PM 0.527 SINGLEP Update mod and expansion statuses! 5/29/2024 8:36:05 PM 0.527 SINGLEP Check Nearby Fiefdoms (0.0590s) 5/29/2024 8:36:06 PM 0.527 SINGLEP No resolution change was required. 5/29/2024 8:36:06 PM 0.527 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/29/2024 8:36:06 PM 0.527 SINGLEP Disperse Diaspora (1.4950s) 5/29/2024 8:36:06 PM 0.527 SINGLEP Wonder About Those Spiders (0.0670s) 5/29/2024 8:36:06 PM 0.527 SINGLEP Reassure Self (0.0340s) 5/29/2024 8:36:07 PM 0.527 SINGLEP Thinking Abstract Thoughts (0.3730s) 5/29/2024 8:36:12 PM 0.527 SINGLEP Sound Search (5.6990s) 5/29/2024 8:36:13 PM 0.527 SINGLEP Polishing Stones (0.1975s) 5/29/2024 8:36:13 PM 0.527 SINGLEP Making Connections (0.2620s) 5/29/2024 8:36:13 PM 0.527 SINGLEP 10.8 seconds total load time. Examining Inner Self (0.4s) Check For Extra Squires (1.9s) Disperse Diaspora (1.5s) Thinking Abstract Thoughts (0.4s) Sound Search (5.7s) Making Connections (0.3s) 5/29/2024 8:36:13 PM 0.527 SINGLEP Finished loading 5693 sprites from dictionaries! (2545 table rows waiting on them.) 5/29/2024 8:36:13 PM 0.527 SINGLEP Linked all icons to rows in 26ms. 5/29/2024 8:36:14 PM 0.527 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 5/29/2024 8:36:14 PM 0.527 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders. 5/29/2024 8:36:15 PM 0.527 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 5/29/2024 8:36:15 PM 0.527 SINGLEP 556 materials found. 5/29/2024 8:36:15 PM 0.527 SINGLEP DELAYED3 TID23 1,463 pools initialized with 466,005 items in 373ms 5/29/2024 8:36:15 PM 0.527 SINGLEP DELAYED4 TID11 Finished loading all LevelType contents in 2.4s 5/29/2024 8:36:15 PM 0.527 SINGLEP DELAYED5 TID24 12.9 seconds total load time and post-editing time. 5/29/2024 8:55:13 PM SINGLEP Current directory used: C:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: C:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/ 5/29/2024 8:55:14 PM SINGLEP Opening Eyes (0.1640s) 5/29/2024 8:55:14 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA RTX A4500 graphicsDeviceID: 8754 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 20250 maxTextureSize: 16384 npotSupport: Full processorType: AMD EPYC 7543P 32-Core Processor processorCount: 8 processorFrequency: 2800 systemMemorySize: 28652 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/29/2024 8:55:13 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 5/29/2024 8:55:13 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14536803 appID: 2604860 5/29/2024 8:55:14 PM 0.527 SINGLEP Game Version: 0.527 (Main Game 5/29/2024 8:55:14 PM 0.527 SINGLEP Examining Inner Self (0.3545s) 5/29/2024 8:55:14 PM 0.527 SINGLEP Returning King (0.0110s) 5/29/2024 8:55:14 PM 0.527 SINGLEP Found 463 xml files in 225 folders in 103ms 5/29/2024 8:55:15 PM 0.527 SINGLEP Check For Extra Squires (0.6620s) 5/29/2024 8:55:15 PM 0.527 SINGLEP 463 Xml Files Parsed in 553ms 5/29/2024 8:55:15 PM 0.527 SINGLEP Gather Ancient Lifeforms (0.0015s) 5/29/2024 8:55:15 PM 0.527 SINGLEP Bring Ambassador To Dinner (0.0480s) 5/29/2024 8:55:15 PM 0.527 SINGLEP Update mod and expansion statuses! 5/29/2024 8:55:15 PM 0.527 SINGLEP Check Nearby Fiefdoms (0.0440s) 5/29/2024 8:55:15 PM 0.527 SINGLEP No resolution change was required. 5/29/2024 8:55:15 PM 0.527 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/29/2024 8:55:15 PM 0.527 SINGLEP Disperse Diaspora (0.7845s) 5/29/2024 8:55:16 PM 0.527 SINGLEP Wonder About Those Spiders (0.0695s) 5/29/2024 8:55:16 PM 0.527 SINGLEP Reassure Self (0.0355s) 5/29/2024 8:55:16 PM 0.527 SINGLEP Thinking Abstract Thoughts (0.2070s) 5/29/2024 8:55:17 PM 0.527 SINGLEP Sound Search (1.4480s) 5/29/2024 8:55:17 PM 0.527 SINGLEP Polishing Stones (0.1705s) 5/29/2024 8:55:18 PM 0.527 SINGLEP Making Connections (0.2425s) 5/29/2024 8:55:18 PM 0.527 SINGLEP 4.3 seconds total load time. Examining Inner Self (0.4s) Check For Extra Squires (0.7s) Disperse Diaspora (0.8s) Sound Search (1.4s) 5/29/2024 8:55:18 PM 0.527 SINGLEP Finished loading 5693 sprites from dictionaries! (2545 table rows waiting on them.) 5/29/2024 8:55:18 PM 0.527 SINGLEP Linked all icons to rows in 14ms. 5/29/2024 8:55:18 PM 0.527 SINGLEP DELAYED3 TID20 Finished loading all LevelType contents in 0.2s 5/29/2024 8:55:18 PM 0.527 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 5/29/2024 8:55:18 PM 0.527 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders. 5/29/2024 8:55:18 PM 0.527 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 5/29/2024 8:55:18 PM 0.527 SINGLEP DELAYED4 TID17 4.7 seconds total load time and post-editing time. 5/29/2024 8:55:18 PM 0.527 SINGLEP 556 materials found. 5/29/2024 8:55:18 PM 0.527 SINGLEP DELAYED5 TID13 1,463 pools initialized with 466,005 items in 345ms 5/29/2024 8:55:45 PM 0.527 SINGLEP DELAYED6 TID8 1894ms to read savegame 'skanx/skx2' to intermediate format. 5/29/2024 8:55:47 PM 0.527 SINGLEP DELAYED7 TID8 1335ms to process 'skanx/skx2' data fully. 5/29/2024 8:55:47 PM 0.527 SINGLEP DELAYED8 TID8 Loaded tiles: 807 (841 cells) 5/29/2024 8:55:48 PM 0.527 SINGLEP DELAYED9 TID5 Finished RunGameStartOnBGThread in 631ms. We have 33419 total items. 5/29/2024 8:58:13 PM 0.527 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh 5/29/2024 9:17:25 PM 0.527 SINGLEP DELAYED10 TID13 World saved in 1,617 ms 5/29/2024 9:25:57 PM 0.527 SINGLEP DELAYED11 TID19 World saved in 1,450 ms 5/29/2024 9:29:13 PM 0.527 SINGLEP DELAYED12 TID15 Error: DamageTextPopups.TextBuffer called from a background thread. Rethink that code. at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d475d1ff57848f38b3b42829722c03a>:0 at Arcen.HotM.Core.DamageTextPopups.GetTextBuffer () [0x00000] in <c048356ad9e8403ab6dbd01d6db6d423>:0 at Arcen.HotM.External.NPCUnit.StartNPCAction (Arcen.Universal.MersenneTwister RandThatWillBeReset) [0x00000] in <a8286401660b4d488ab27c87e738f338>:0 at Arcen.HotM.External.NPCUnit.DoOnSelectByPlayer () [0x00000] in <a8286401660b4d488ab27c87e738f338>:0 at Arcen.HotM.Core.Engine_HotM.SetSelectedActor (Arcen.HotM.Core.ISimMapActor Actor, System.Boolean BrieflyBlockNPCActionsAfter, System.Boolean MarkAsAlreadyHavingBeenSelectedStreets, System.Boolean MarkAsAlreadyHavingBeenSelectedCityMap) [0x00000] in <c048356ad9e8403ab6dbd01d6db6d423>:0 at Arcen.HotM.Core.SimCommon.FinishChangingToNextTurn () [0x00000] in <c048356ad9e8403ab6dbd01d6db6d423>:0 at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.<TryRunNextTurn>b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <a8286401660b4d488ab27c87e738f338>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00000] in <2d475d1ff57848f38b3b42829722c03a>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 5/29/2024 9:29:13 PM 0.527 SINGLEP DELAYED13 TID15 Error running task '_Turn.RunNext': System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.External.NPCUnit.StartNPCAction (Arcen.Universal.MersenneTwister RandThatWillBeReset) [0x000cb] in <a8286401660b4d488ab27c87e738f338>:0 at Arcen.HotM.External.NPCUnit.DoOnSelectByPlayer () [0x0000b] in <a8286401660b4d488ab27c87e738f338>:0 at Arcen.HotM.Core.Engine_HotM.SetSelectedActor (Arcen.HotM.Core.ISimMapActor Actor, System.Boolean BrieflyBlockNPCActionsAfter, System.Boolean MarkAsAlreadyHavingBeenSelectedStreets, System.Boolean MarkAsAlreadyHavingBeenSelectedCityMap) [0x00016] in <c048356ad9e8403ab6dbd01d6db6d423>:0 at Arcen.HotM.Core.SimCommon.FinishChangingToNextTurn () [0x0019f] in <c048356ad9e8403ab6dbd01d6db6d423>:0 at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.<TryRunNextTurn>b__0 (Arcen.Universal.TaskStartData startData) [0x000b9] in <a8286401660b4d488ab27c87e738f338>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00043] in <2d475d1ff57848f38b3b42829722c03a>:0 5/29/2024 9:38:12 PM SINGLEP Current directory used: C:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: C:/Jeux/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/ 5/29/2024 9:38:12 PM SINGLEP Opening Eyes (0.1750s) 5/29/2024 9:38:12 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA RTX A4500 graphicsDeviceID: 8754 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 20250 maxTextureSize: 16384 npotSupport: Full processorType: AMD EPYC 7543P 32-Core Processor processorCount: 8 processorFrequency: 2800 systemMemorySize: 28652 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/29/2024 9:38:12 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 5/29/2024 9:38:12 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14536803 appID: 2604860 5/29/2024 9:38:12 PM 0.527 SINGLEP Game Version: 0.527 (Main Game 5/29/2024 9:38:12 PM 0.527 SINGLEP Examining Inner Self (0.1210s) 5/29/2024 9:38:13 PM 0.527 SINGLEP Returning King (0.2346s) 5/29/2024 9:38:13 PM 0.527 SINGLEP Found 463 xml files in 225 folders in 107ms 5/29/2024 9:38:13 PM 0.527 SINGLEP Check For Extra Squires (0.6021s) 5/29/2024 9:38:13 PM 0.527 SINGLEP 463 Xml Files Parsed in 485ms 5/29/2024 9:38:13 PM 0.527 SINGLEP Gather Ancient Lifeforms (0.0010s) 5/29/2024 9:38:13 PM 0.527 SINGLEP Bring Ambassador To Dinner (0.0430s) 5/29/2024 9:38:13 PM 0.527 SINGLEP Update mod and expansion statuses! 5/29/2024 9:38:13 PM 0.527 SINGLEP Check Nearby Fiefdoms (0.0320s) 5/29/2024 9:38:14 PM 0.527 SINGLEP No resolution change was required. 5/29/2024 9:38:14 PM 0.527 SINGLEP Applied graphics settings: MSAAType:8x SecondaryAAType:SMAAHigh UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:2048 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/29/2024 9:38:14 PM 0.527 SINGLEP Disperse Diaspora (0.8567s) 5/29/2024 9:38:14 PM 0.527 SINGLEP Wonder About Those Spiders (0.0835s) 5/29/2024 9:38:14 PM 0.527 SINGLEP Reassure Self (0.0355s) 5/29/2024 9:38:15 PM 0.527 SINGLEP Thinking Abstract Thoughts (0.2111s) 5/29/2024 9:38:16 PM 0.527 SINGLEP Sound Search (1.4158s) 5/29/2024 9:38:16 PM 0.527 SINGLEP Polishing Stones (0.1645s) 5/29/2024 9:38:16 PM 0.527 SINGLEP Making Connections (0.2246s) 5/29/2024 9:38:16 PM 0.527 SINGLEP 4.2 seconds total load time. Check For Extra Squires (0.6s) Disperse Diaspora (0.9s) Sound Search (1.4s) 5/29/2024 9:38:16 PM 0.527 SINGLEP Finished loading 5693 sprites from dictionaries! (2545 table rows waiting on them.) 5/29/2024 9:38:17 PM 0.527 SINGLEP Linked all icons to rows in 18ms. 5/29/2024 9:38:17 PM 0.527 SINGLEP Set secondary AA type on Main Camera to: SMAAHigh 5/29/2024 9:38:17 PM 0.527 SINGLEP DELAYED3 TID6 Finished loading all LevelType contents in 0.6s 5/29/2024 9:38:17 PM 0.527 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders. 5/29/2024 9:38:17 PM 0.527 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 5/29/2024 9:38:17 PM 0.527 SINGLEP DELAYED4 TID11 4.8 seconds total load time and post-editing time. 5/29/2024 9:38:17 PM 0.527 SINGLEP 556 materials found. 5/29/2024 9:38:17 PM 0.527 SINGLEP DELAYED5 TID14 1,463 pools initialized with 466,005 items in 356ms 5/29/2024 9:38:22 PM 0.527 SINGLEP DELAYED6 TID14 2085ms to read savegame 'skanx/skx' to intermediate format. 5/29/2024 9:38:23 PM 0.527 SINGLEP DELAYED7 TID14 1302ms to process 'skanx/skx' data fully. 5/29/2024 9:38:23 PM 0.527 SINGLEP DELAYED8 TID14 Loaded tiles: 807 (841 cells) 5/29/2024 9:38:25 PM 0.527 SINGLEP DELAYED9 TID26 Finished RunGameStartOnBGThread in 273ms. We have 33420 total items. 5/29/2024 9:38:41 PM 0.527 SINGLEP DELAYED10 TID13 Error: DamageTextPopups.TextBuffer called from a background thread. Rethink that code. at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2d475d1ff57848f38b3b42829722c03a>:0 at Arcen.HotM.Core.DamageTextPopups.GetTextBuffer () [0x00000] in <c048356ad9e8403ab6dbd01d6db6d423>:0 at Arcen.HotM.External.NPCUnit.StartNPCAction (Arcen.Universal.MersenneTwister RandThatWillBeReset) [0x00000] in <a8286401660b4d488ab27c87e738f338>:0 at Arcen.HotM.External.NPCUnit.DoOnSelectByPlayer () [0x00000] in <a8286401660b4d488ab27c87e738f338>:0 at Arcen.HotM.Core.Engine_HotM.SetSelectedActor (Arcen.HotM.Core.ISimMapActor Actor, System.Boolean BrieflyBlockNPCActionsAfter, System.Boolean MarkAsAlreadyHavingBeenSelectedStreets, System.Boolean MarkAsAlreadyHavingBeenSelectedCityMap) [0x00000] in <c048356ad9e8403ab6dbd01d6db6d423>:0 at Arcen.HotM.Core.SimCommon.FinishChangingToNextTurn () [0x00000] in <c048356ad9e8403ab6dbd01d6db6d423>:0 at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.<TryRunNextTurn>b__0 (Arcen.Universal.TaskStartData startData) [0x00000] in <a8286401660b4d488ab27c87e738f338>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00000] in <2d475d1ff57848f38b3b42829722c03a>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 5/29/2024 9:38:41 PM 0.527 SINGLEP DELAYED11 TID13 Error running task '_Turn.RunNext': System.NullReferenceException: Object reference not set to an instance of an object at Arcen.HotM.External.NPCUnit.StartNPCAction (Arcen.Universal.MersenneTwister RandThatWillBeReset) [0x000cb] in <a8286401660b4d488ab27c87e738f338>:0 at Arcen.HotM.External.NPCUnit.DoOnSelectByPlayer () [0x0000b] in <a8286401660b4d488ab27c87e738f338>:0 at Arcen.HotM.Core.Engine_HotM.SetSelectedActor (Arcen.HotM.Core.ISimMapActor Actor, System.Boolean BrieflyBlockNPCActionsAfter, System.Boolean MarkAsAlreadyHavingBeenSelectedStreets, System.Boolean MarkAsAlreadyHavingBeenSelectedCityMap) [0x00016] in <c048356ad9e8403ab6dbd01d6db6d423>:0 at Arcen.HotM.Core.SimCommon.FinishChangingToNextTurn () [0x0019f] in <c048356ad9e8403ab6dbd01d6db6d423>:0 at Arcen.HotM.External.SimPerTurn+<>c__DisplayClass5_0.<TryRunNextTurn>b__0 (Arcen.Universal.TaskStartData startData) [0x000b9] in <a8286401660b4d488ab27c87e738f338>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00043] in <2d475d1ff57848f38b3b42829722c03a>:0 5/29/2024 9:46:34 PM 0.527 SINGLEP Set secondary AA type on Map Camera to: SMAAHigh |
|
Thanks! * Fixed an exception that could happen when npc actions are belatedly started from a background thread and do a popup because you skipped straight to the next turn. This is an absolutely fine thing to do, I just had missed one instance of handling this right. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 29, 2024 4:15 pm | skanx | New Issue | |
May 29, 2024 4:15 pm | skanx | File Added: HeartOfTheMachineLog.txt | |
May 29, 2024 4:15 pm | skanx | File Added: skx.save | |
May 30, 2024 8:43 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 30, 2024 8:43 am | Chris_McElligottPark | Status | new => resolved |
May 30, 2024 8:43 am | Chris_McElligottPark | Resolution | open => fixed |
May 30, 2024 8:43 am | Chris_McElligottPark | Fixed in Version | => 0.529 Wallripper |
May 30, 2024 8:43 am | Chris_McElligottPark | Note Added: 0068888 |