View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0028548 | Heart Of The Machine | Gameplay Issue | May 30, 2024 9:06 am | Jun 1, 2024 4:13 pm | |
Reporter | Chris_McElligottPark | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 0.531 The Saturday Testers | ||||
Summary | 0028548: Replace gather with standby, and revise how that works. | ||||
Description | Per discord notes. | ||||
Tags | No tags attached. | ||||
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* There is a new "Standby" ability where the gather ability used to be. This has two functions. ** Left-click, or using the number key to trigger the ability, puts a unit into temporary standby, which ends after one turn. ** Right-click puts the unit into indefinite standby, which does not end until you take it off. ** Units in standby mode are identical to any other unit, however they will not come up in the spacebar rotation. They will still come up with the P key rotation. ** Thanks to a lot of folks for helping to figure this out, and to Leximancer for organizing the cumulative thoughts. In particular thanks to Leximancer, relmz32, gigastar, stuffy, lordtrogg, b0884, Mintdragon, and ScrObot. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 30, 2024 9:06 am | Chris_McElligottPark | New Issue | |
May 30, 2024 9:06 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 30, 2024 9:06 am | Chris_McElligottPark | Status | new => confirmed |
Jun 1, 2024 4:13 pm | Chris_McElligottPark | Status | confirmed => resolved |
Jun 1, 2024 4:13 pm | Chris_McElligottPark | Resolution | open => fixed |
Jun 1, 2024 4:13 pm | Chris_McElligottPark | Fixed in Version | => 0.531 The Saturday Testers |
Jun 1, 2024 4:13 pm | Chris_McElligottPark | Note Added: 0068927 |