View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0028584 | Heart Of The Machine | Crash/Exception | Jun 1, 2024 1:40 am | Jun 1, 2024 4:15 pm | |
Reporter | Leximancer | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.529 Wallripper | ||||
Fixed in Version | 0.531 The Saturday Testers | ||||
Summary | 0028584: Soft-lock state possible if all slurry production is destroyed before repair spiders are placed | ||||
Description | Okay, trogg helped me figure this out. You CAN escape the soft-lock by gathering (I did not remember that gather gets slurry.) However, if you just let units autogather, it's possible to be in a state where the producers consume it all before you get a chance to use it. This, in turn, could be fixed by a player by disabling their consumers OR by having a unit manually gather, but that will not be obvious to a new player (or an experienced one who runs into this and doesn't put together what happened.) Original text follows: //// Expected: can recover from resource-missing situations in chapter 1. Actual: my slurry spiders were all destroyed while very early (so microbots were consuming many) before I had placed any repair spiders. Now I'm unable to repair them. I do not have a technician deployed, so I can't use that ability, and deploying costs slurry, so I can't just place one. I only have 9 slurry, so I'm not even able to destroy one of the damaged sites and build a new one. It's not likely to be a frequent situation, because it requires all of those (no tech, not enough banked slurry to recover, and all slurry production destroyed.) However, this is a soft lock and would require me to start a new game. Fortunately I was just running it to test something unrelated. | ||||
Tags | No tags attached. | ||||
|
|
|
|
|
Thanks! * The manual "Gather" ability has been completely removed. ** At the start of each turn, but AFTER resources from jobs have already come and gone, the equivalent of the Gather ability now automatically runs, but better than before. ** It now includes units in vehicles, which it was erroneously not doing before. ** If you have remaining mental energy, then it also cashes that in for your highest-scavenging-skill units that are not busy with an action-over-time. ** This also solves the "slurry softlock" timing issue. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 1, 2024 1:40 am | Leximancer | New Issue | |
Jun 1, 2024 1:40 am | Leximancer | File Added: slurry production demolished.png | |
Jun 1, 2024 1:42 am | Leximancer | Note Added: 0068911 | |
Jun 1, 2024 1:42 am | Leximancer | File Added: SLURRY SOFTLOCK.save | |
Jun 1, 2024 1:42 am | Leximancer | Description Updated | |
Jun 1, 2024 1:49 am | Leximancer | Description Updated | |
Jun 1, 2024 4:15 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jun 1, 2024 4:15 pm | Chris_McElligottPark | Status | new => resolved |
Jun 1, 2024 4:15 pm | Chris_McElligottPark | Resolution | open => fixed |
Jun 1, 2024 4:15 pm | Chris_McElligottPark | Fixed in Version | => 0.531 The Saturday Testers |
Jun 1, 2024 4:15 pm | Chris_McElligottPark | Note Added: 0068930 |