View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0028715 | Heart Of The Machine | Gameplay Idea | Jun 8, 2024 11:08 am | Jun 23, 2024 10:55 pm | |
Reporter | Darloth | Assigned To | Chris_McElligottPark | ||
Status | strongly considering | Resolution | open | ||
Product Version | 0.542 Clarity And Tuning | ||||
Summary | 0028715: Hold modifier key to force melee attack | ||||
Description | I have a unit with a long combat range. There's some enemies with positional damage multipliers. I'd like to be able to melee the enemy unit at one end, so I can then shoot the others in the back. However, that does not appear to be an option. It is in range, so I must shoot it. Could we have a modifier key (ctrl, maybe? Or alt?) that when held forces a melee attack, along with a tooltip that this is rarely worthwhile but could sometimes be useful for repositioning? It seems pretty low priority, but it might be nice. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 8, 2024 11:08 am | Darloth | New Issue | |
Jun 8, 2024 11:50 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jun 8, 2024 11:50 am | Chris_McElligottPark | Status | new => confirmed |
Jun 23, 2024 10:55 pm | Chris_McElligottPark | Status | confirmed => strongly considering |