View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0028906 | Heart Of The Machine | Bug - Gameplay | Jun 20, 2024 9:08 am | Jun 20, 2024 9:08 am | |
Reporter | B | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 0.550 Lone Networker | ||||
Summary | 0028906: Security Jacket Predator Abuse: Innately Defective & Alarming | ||||
Description | A new predator is innately alarming, if he attacks an enemy he does not become marked as defective. If the same predator equips the security jacket and moves to a different location (with different enemies) they do not attack him as he is obscured by clothing. While wearing the jacket if he attacks these enemies he becomes marked as defective and retains this status through the rest of the example. Move to a third military base with the security jacket and defective, no one bothers him. Remove the jacket and become innately alarming and he will get attacked. Put the jacket back on and his attackers stop attacking him. The security jacket can be abused in this way - or maybe it's intended? The Predator likely should be obtaining the status marked as defective - when he attacks an enemy and is not wearing the security jacket [this is proven because when my currently defective predator removes the security jacket he has both innately alarming and the defective status] Enemies are not [?] properly targeting units that are marked as defective In the attached save there is a predator and a tech bot, both obtained their defective status elsewhere and this military base doesn't seem to care. | ||||
Tags | No tags attached. | ||||