View Issue Details

IDProjectCategoryLast Update
0028977Heart Of The MachineAudio WorkJun 25, 2024 8:50 pm
ReporterMintdragon Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.558 Research 
Fixed in Version0.559 Inventory Dimensions 
Summary0028977: The sound effect for wind starts at the same place when the file is called, making it sound repetitive
DescriptionFollow-up from Discord conversation
TagsNo tags attached.

Activities

Chris_McElligottPark

Jun 25, 2024 8:50 pm

administrator   ~0069491

Thanks!

* Extended my ambient sound player so that it can take in a randomized time range on which to start new tracks that it is crossfading in.
** The various ambient wind, rain, and such sounds now start at a random spot somewhere in the first 30 seconds of their track, rather than always starting at the same location. This makes switching from a low altitude to the game map not start on the same repetitive sound each time.

Issue History

Date Modified Username Field Change
Jun 25, 2024 8:11 pm Mintdragon New Issue
Jun 25, 2024 8:11 pm Mintdragon Status new => assigned
Jun 25, 2024 8:11 pm Mintdragon Assigned To => Chris_McElligottPark
Jun 25, 2024 8:50 pm Chris_McElligottPark Status assigned => resolved
Jun 25, 2024 8:50 pm Chris_McElligottPark Resolution open => fixed
Jun 25, 2024 8:50 pm Chris_McElligottPark Fixed in Version => 0.559 Inventory Dimensions
Jun 25, 2024 8:50 pm Chris_McElligottPark Note Added: 0069491