View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0003035 | AI War 1 / Classic | Bug - Other | Mar 10, 2011 6:52 pm | May 28, 2014 12:48 pm | |
Reporter | HTL2001 | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 5.000 | ||||
Summary | 0003035: Trader buildings can be built with no supply | ||||
Description | While on a deep strike, I saw a trader ship and selected it. The options were all red, like they should be out of supply, but I was able to place the unit fine, and it started building. I scrapped it right afterwards since I was just testing it, but I assume it wouldn't function outside of supply. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
related to | 0015312 | new | SuperFortress (player) does not require supply |
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Still? I thought they fixed that a few versions back. |
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how else would you offensively use trader items? |
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well you are supposed to be able to place them on planets you don't own, so long as you have supply not that the build time/cost is conducive to using them on offense |
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still works in 6.005 |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 10, 2011 6:52 pm | HTL2001 | New Issue | |
Mar 10, 2011 10:15 pm | TechSY730 | Note Added: 0011032 | |
Mar 13, 2011 5:18 am | Lancefighter | Note Added: 0011071 | |
Mar 13, 2011 5:30 am | HTL2001 | Note Added: 0011072 | |
Nov 6, 2012 1:08 pm | HTL2001 | Note Added: 0028911 | |
May 28, 2014 12:48 pm | HTL2001 | Relationship added | related to 0015312 |