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IDProjectCategoryLast Update
0003089AI War 1 / ClassicBug - OtherMar 23, 2011 6:02 pm
Reporterzoutzakje Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Fixed in Version5.007 
Summary0003089: Teleport battlestations immune to dyson gatling fire?
DescriptionI just had an enemy wave of 120+ teleport battlestations, but the patrolling dyson gatlings were not attacking them, despite being fired upon. The moment my turret defenses destroyed the last of the teleport battlestations, the dysons moved away to destroy the starships that came along with the wave.
I do not know if this is correct behaviour and just not explained right in the tooltips or if this is a bug (or if I'm missing something crucial and makes this a silly post :P).
I'll upload a save of mere seconds before the wave hits
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related to 0002575 resolvedChris_McElligottPark Devo Golem not shooting guardians 

Activities

zoutzakje

Mar 23, 2011 5:35 am

reporter  

Chris_McElligottPark

Mar 23, 2011 6:02 pm

administrator   ~0011352

Got it!

* Fixed a problem with too-low throttles on minor faction / zombie ships preventing them from even attacking at all in some cases.

Issue History

Date Modified Username Field Change
Mar 23, 2011 5:35 am zoutzakje New Issue
Mar 23, 2011 5:35 am zoutzakje File Added: techraider7AndNeinzulViralEnthousiast7.3 (2).sav
Mar 23, 2011 5:35 am zoutzakje Description Updated
Mar 23, 2011 6:02 pm Chris_McElligottPark Note Added: 0011352
Mar 23, 2011 6:02 pm Chris_McElligottPark Status new => resolved
Mar 23, 2011 6:02 pm Chris_McElligottPark Fixed in Version => 5.007
Mar 23, 2011 6:02 pm Chris_McElligottPark Resolution open => fixed
Mar 23, 2011 6:02 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Mar 23, 2011 6:17 pm Chris_McElligottPark Relationship added related to 0002575