View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0003196 | AI War 1 / Classic | Bug - Other | Apr 6, 2011 9:53 am | Apr 6, 2011 11:29 am | |
Reporter | Prezombie | Assigned To | |||
Status | new | Resolution | open | ||
Summary | 0003196: Shielded Guard post destruction leaving low power guards behind. | ||||
Description | I destroyed a guard post on Michnowon with eye bots, but a lot of ships under the FF never even woke up. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
|
Ships waking up isnt affected by killing an other posts, afaik. When you kill a special guard post the AI can be freed, or when you nuke the CC, or when you kill the specific post those ships are guarding ... or if you get a force on-planet that is triggering some sort of planetary defence, at which point pretty much all ships all released. Ships under FFs have a tendency to stay there, you can even use/abuse this with zombies .. slightly. |