View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0003208 | AI War 1 / Classic | GUI | Apr 6, 2011 11:30 pm | Apr 7, 2011 6:26 am | |
Reporter | HTL2001 | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 5.009 | ||||
Summary | 0003208: Build time changes if selected unit is being repaired | ||||
Description | This is easiest to see with an online golem at full hp (so it alternates between being repaired and not being repaired) If you mouseover another unit to get info, it will show the build time change if something is repairing the unit you have selected | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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It just shows you the buildtime which it would take when supported by engies. I like this as it allows me to tweak how many engies I let something assist in order for it to be build/repair quickly but not take a single engie more than the job requires. Not sure, but I would be surprised if it can easilly be 'unlinked' (repair and building that is). |
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I mean that, when they are repairing the ones I have selected, the time on the ship I have my mouse over changes (whether its in the selected group or not) I noticed this on an AI structure when I was attacking |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 6, 2011 11:30 pm | HTL2001 | New Issue | |
Apr 7, 2011 2:39 am | Red Spot | Note Added: 0011744 | |
Apr 7, 2011 6:26 am | HTL2001 | Note Added: 0011749 | |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |