View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0003209 | AI War 1 / Classic | Bug - Other | Apr 7, 2011 5:01 am | Apr 7, 2011 5:01 am | |
Reporter | FunnyMan | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 5.009 | ||||
Summary | 0003209: Warp Counterattack Guard Post wave lost after disconnect | ||||
Description | Here's one of those "perfect (ly wrong) timing" moments. Right as I killed a counterattack guard post, my internet connection dropped, causing my ally to disconnect. When we tried to reconnect, it got stuck at 0% transferred (a separate bug we've seen a number of times). After saving and restarting both clients, we resumed the game and discovered that while the counterattack guard post was dead, the wave did not get triggered. It might also be possible to trigger this simply by saving at the right moment (after killing, before the wave triggers), possibly with the help of enabling a non-existent player. We haven't tried, but it seems like a likely outcome. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
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Apr 7, 2011 5:01 am | FunnyMan | New Issue |