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IDProjectCategoryLast Update
0003589AI War 1 / ClassicBug - OtherJun 27, 2011 8:17 pm
ReporterToll Assigned To 
Status newResolutionopen 
Product Version5.010 
Summary0003589: Over 600 non-combat AI units?
Description"You had something to report, captain?"
"Yes sir! Our scouts orbiting Urfallhe reported a possible weak point in the AI defense; the planet has been flooded with engineers and rebuilders, which prevent them from redirecting any further reinforcements there."
"Flooded? To which degree?"
"Our scouts detected the signatures of 198 engineers and 405 remains rebuilders, sir."
"Over 600 in total? What on earth do they plan on doing on that planet?"
"Unknown, sir. The best we can figure is that there is some sort of obscure flaw in their original programming, which resulted in this strange reinforcement pattern."
"Strange indeed. Well, better not look a gift horse in the mouth. Keep an eye on the planet, but let's not disturb them, lest something else starts coming to that planet."
"Understood, sir!"

(TL;DR: The planet Urfallhe has 198 Mk. III engineers and 405 Remains Rebuilders, which have slowly built up during the game. Up to a point, it seems to have been normal numbers, but somewhere between hour 14 and hour 16, their numbers started building, eventually reaching this point. Appending three saves; the first (6_3) is the most recent with a normal count, the next (6_4) is where they started climbing, and the last (6_15) is the most recent save with the current count.)
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Toll

Jun 27, 2011 5:43 pm

reporter  

Christer 6_3.sav (316,123 bytes)

Toll

Jun 27, 2011 5:43 pm

reporter  

Christer 6_4.sav (318,939 bytes)

Toll

Jun 27, 2011 5:44 pm

reporter  

Christer 6_15.sav (540,295 bytes)

keith.lamothe

Jun 27, 2011 6:16 pm

administrator   ~0012559

"Over 600 in total? What on earth do they plan on doing _TO_ that planet?"

Fixed that for you ;)

Hearteater

Jun 27, 2011 8:17 pm

reporter   ~0012560

Next patch:
"AI can now build Sniper Turrets with multi-system range (1 hop/Mark). Very slow to build though. They'd need almost 200 Eng. III to be dangerous. Easy to kill unless supported by a large number of Remains Rebuilders."

Issue History

Date Modified Username Field Change
Jun 27, 2011 5:43 pm Toll New Issue
Jun 27, 2011 5:43 pm Toll File Added: Christer 6_3.sav
Jun 27, 2011 5:43 pm Toll File Added: Christer 6_4.sav
Jun 27, 2011 5:44 pm Toll File Added: Christer 6_15.sav
Jun 27, 2011 6:16 pm keith.lamothe Note Added: 0012559
Jun 27, 2011 8:17 pm Hearteater Note Added: 0012560