View Issue Details

IDProjectCategoryLast Update
0003883Valley 1Bug - OtherSep 20, 2011 10:29 pm
ReporterLancefighter Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.416 
Fixed in Version0.417 
Summary0003883: On death, game requires you to do basic tutorial functions again
DescriptionTitle pretty much says it all - on dieing, it wanted me to view tips/ make spellgem/ make scrolls
TagsNo tags attached.
Internal Weight

Activities

keith.lamothe

Sep 20, 2011 7:56 pm

administrator   ~0013261

Minor? It annoys the dickens out of me! Might have something to do with me testing a lot of things that involve dying a lot.

Chris knows about this one, just gotta store the "have already done xyz" stuff in a more permanent place.

Lancefighter

Sep 20, 2011 8:32 pm

reporter   ~0013262

Mmm youre right, ill markup the severity!

Chris_McElligottPark

Sep 20, 2011 10:09 pm

administrator   ~0013271

Yeah, fixed now -- amazing this wasn't reported faster. Folks are really doing a good job of not dying! Naglas did report it in a fashion, but I think he and I both thought it was a bit of a different bug than it turned out to be.

Lancefighter

Sep 20, 2011 10:12 pm

reporter   ~0013273

yeah, I started a new game to test a few things, and ended up dieing a tad more than I expected :p

Chris_McElligottPark

Sep 20, 2011 10:13 pm

administrator   ~0013274

Yeah, the new miniboss in particular is good for that. :)

Lancefighter

Sep 20, 2011 10:14 pm

reporter   ~0013275

About that....

Chris_McElligottPark

Sep 20, 2011 10:15 pm

administrator   ~0013277

Yeah, I'm going to be region-level gating the harder minibosses. Some are meant to be harder than others, and that one definitely is. Depending on the room structure, he can be a little harder to bloody harder. ;)

nalgas

Sep 20, 2011 10:16 pm

reporter   ~0013278

Well, I wasn't actually testing this particular bug, and I didn't have any time to keep playing after discovering the other ones (and even if I had, I couldn't leave my settlement anyway to die again). I found the "you have to talk to the Adviser Stone that doesn't exist after you died to leave the settlement" one, which turned out to be just part of this one, completely accidentally while testing to see what would happen if your settlement ran out of empty space to place gravestones if you killed enough characters.

Short answer: Hilarity ensues.

Sadly, whenever I do anything that justifies me saying "hilarity ensues", that seems to end up fairly high up on the priority list of things to fix or disable. Heh.

Chris_McElligottPark

Sep 20, 2011 10:29 pm

administrator   ~0013281

Heh, yeah -- I didn't mean it as a criticism. The inability to play further definitely masked it in your case.

Issue History

Date Modified Username Field Change
Sep 20, 2011 7:48 pm Lancefighter New Issue
Sep 20, 2011 7:56 pm keith.lamothe Note Added: 0013261
Sep 20, 2011 8:32 pm Lancefighter Note Added: 0013262
Sep 20, 2011 8:33 pm Lancefighter Severity minor => major
Sep 20, 2011 10:09 pm Chris_McElligottPark Note Added: 0013271
Sep 20, 2011 10:09 pm Chris_McElligottPark Status new => resolved
Sep 20, 2011 10:09 pm Chris_McElligottPark Fixed in Version => 0.417
Sep 20, 2011 10:09 pm Chris_McElligottPark Resolution open => fixed
Sep 20, 2011 10:09 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Sep 20, 2011 10:12 pm Lancefighter Note Added: 0013273
Sep 20, 2011 10:13 pm Chris_McElligottPark Note Added: 0013274
Sep 20, 2011 10:14 pm Lancefighter Note Added: 0013275
Sep 20, 2011 10:15 pm Chris_McElligottPark Note Added: 0013277
Sep 20, 2011 10:16 pm nalgas Note Added: 0013278
Sep 20, 2011 10:29 pm Chris_McElligottPark Note Added: 0013281