View Issue Details

IDProjectCategoryLast Update
0004160Valley 1Crash/ExceptionSep 28, 2011 1:17 pm
Reporterkerzain Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.503 
Fixed in Version0.504 
Summary0004160: Fatal Error: At death
DescriptionI encountered a fatal error when I died in my latest game. I can't think of anything I did out of the ordinary, but if you look at the attached screenshot you'll see random areas of the current map's fog of war had been uncovered, while large gaps between them went seemingly unexplored.

I had flown through them as a bat (this is what killed me, didn't notice the damage he was taking in cold weather), and had switched the bat off at the last moment, only to fall into a couple mini-bosses and die instantly, at which time I noticed the fatal error.

Attaching screenshot and the error log.
TagsNo tags attached.
Internal WeightGame Crash

Activities

keith.lamothe

Sep 28, 2011 10:23 am

administrator   ~0014277

The errors in the UnhandledErrors.txt log are from 0.501; are you sure that you were running on 0.503 and that this is the up-to-date error log?

kerzain

Sep 28, 2011 10:36 am

reporter   ~0014279

The very last error in the log is .503, and is the specific one related to this issue. The others are from a prior crash (for which the issues have been resolved). I forgot to delete that file after I submitted it yesterday morning, so you're seeing old crash data on top of the new, sorry about that.

The timestamp for the most recent error at the bottom is:
9/27/2011 11:11:14 PM (0.503)

keith.lamothe

Sep 28, 2011 10:38 am

administrator   ~0014280

Oh, ok, sorry. For some reason I thought I had reached the bottom of the file but had not. You're quite correct :) This looks like the same error that some folks were getting related to transmogrification; my guess is that the animation frame index is being copied and not bounded to the new animation array length and boom.

Chris_McElligottPark

Sep 28, 2011 10:38 am

administrator   ~0014281

Okay, thanks for that, I can fix that. I know just what it is.

Chris_McElligottPark

Sep 28, 2011 10:39 am

administrator   ~0014282

Incidentally, if you die while running you have maybe a... 5% chance of that crash happening. If that.

Chris_McElligottPark

Sep 28, 2011 10:39 am

administrator   ~0014283

Ninja'd -- yeah, that's what it is, Keith.

Chris_McElligottPark

Sep 28, 2011 1:17 pm

administrator   ~0014360

Thanks!

* Fixed a crash bug that could happen in rare circumstances (about 5% of the time at absolute most) if you died while running.

Issue History

Date Modified Username Field Change
Sep 28, 2011 2:21 am kerzain New Issue
Sep 28, 2011 2:21 am kerzain File Added: UnhandledErrors.txt
Sep 28, 2011 2:21 am kerzain File Added: crash.png
Sep 28, 2011 6:44 am tigersfan Internal Weight => Game Crash
Sep 28, 2011 6:44 am tigersfan Assigned To => Chris_McElligottPark
Sep 28, 2011 6:44 am tigersfan Status new => assigned
Sep 28, 2011 10:23 am keith.lamothe Note Added: 0014277
Sep 28, 2011 10:36 am kerzain Note Added: 0014279
Sep 28, 2011 10:38 am keith.lamothe Note Added: 0014280
Sep 28, 2011 10:38 am Chris_McElligottPark Note Added: 0014281
Sep 28, 2011 10:39 am Chris_McElligottPark Note Added: 0014282
Sep 28, 2011 10:39 am Chris_McElligottPark Note Added: 0014283
Sep 28, 2011 1:17 pm Chris_McElligottPark Note Added: 0014360
Sep 28, 2011 1:17 pm Chris_McElligottPark Status assigned => resolved
Sep 28, 2011 1:17 pm Chris_McElligottPark Fixed in Version => 0.504
Sep 28, 2011 1:17 pm Chris_McElligottPark Resolution open => fixed
Apr 14, 2014 9:27 am Chris_McElligottPark Category Bug - Crash or Exception => Crash/Exception