View Issue Details

IDProjectCategoryLast Update
0004834AI War 1 / ClassicSuggestion - AI Behavior And TacticsMay 4, 2013 3:43 pm
ReporterTechSY730 Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version5.017 
Fixed in Version6.026 
Summary0004834: AI Inconsistent Wormhole Entry Behavour
DescriptionNot sure if I got the version right, as this is an older save.

Basically, there are some ships on Murdum that are happily entering through the wormhole to their death, and others that are staying back as they are supposed to. According to the debug mode data, those ships entering without waiting are not on special forces, but are just free regularly.
TagsNo tags attached.
Internal WeightFix Before Major Release

Relationships

related to 0009988 resolvedkeith.lamothe AI Ships waiting to enter wormholes sometimes go through anyways 

Activities

TechSY730

Jul 8, 2012 5:16 pm

reporter   ~0026524

Last edited: Jul 8, 2012 5:16 pm

Still seeing this in more recent versions.

I turned on debug mode, and watched the color highlights of the AI ships. (what do the debug mode color highlights mean anyways? I still haven't figured those out yet)
The ones that are more likely to "jump the gun" and enter a wormhole when the normal "hold off, the destination planet is too well defended" rules say not to tend to be highlighted pink, and those highlighted in yellow tend to properly wait.

Not sure if that helps any.

EDIT: Also, I can try to find a save of this in a more recent version if that would help.

TechSY730

Dec 31, 2012 6:02 pm

reporter  

TechSY730

Dec 31, 2012 6:03 pm

reporter   ~0029405

Another save with this behavior, only with a very strange state for the ships entering. The state is called GWC Home. Does this have to do with exo wave logic somehow, as in that save, I recently had one.

keith.lamothe

May 4, 2013 3:43 pm

administrator   ~0031779

For 6.026:

* Fixed a bug where some AI units that should wait with a threatball were not actually waiting and just cruising through the wormhole to an ignominious demise.

Thanks :)

Issue History

Date Modified Username Field Change
Oct 14, 2011 12:08 am TechSY730 New Issue
Oct 14, 2011 12:08 am TechSY730 File Added: Inconsistent Wormhole Entering on Murdum.sav
Oct 14, 2011 6:59 am tigersfan Internal Weight => Fix Before Major Release
Oct 14, 2011 6:59 am tigersfan Assigned To => Chris_McElligottPark
Oct 14, 2011 6:59 am tigersfan Status new => assigned
Jul 8, 2012 5:16 pm TechSY730 Note Added: 0026524
Jul 8, 2012 5:16 pm TechSY730 Note Edited: 0026524
Dec 8, 2012 1:07 am TechSY730 Relationship added related to 0009988
Dec 31, 2012 6:02 pm TechSY730 File Added: GWC Home, On Shlochr (suicidal entering).sav
Dec 31, 2012 6:03 pm TechSY730 Note Added: 0029405
May 4, 2013 3:43 pm keith.lamothe Note Added: 0031779
May 4, 2013 3:43 pm keith.lamothe Status assigned => resolved
May 4, 2013 3:43 pm keith.lamothe Fixed in Version => 6.026
May 4, 2013 3:43 pm keith.lamothe Resolution open => fixed