View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0005048 | AI War 1 / Classic | Bug - Gameplay | Oct 27, 2011 11:13 am | Jun 15, 2012 2:13 pm | |
Reporter | SerthVarnee | Assigned To | keith.lamothe | ||
Status | assigned | Resolution | open | ||
Product Version | 5.019 | ||||
Summary | 0005048: Cloaker starships will stop cloaking normal ships to instead boost the cloak of passing by cloaking ship | ||||
Description | this one has been experienced at least three times during our 53 hour game. we take one cloaker starship mk I and place a group of 5 riot starships in low power next to it. these get cloaked just fine and sit there safe and sound for half an hour. when a group of 27 scouts pass close by the cloaked starships, the cloaker starships suddenly reserves several of its cloaking "slots" for the scouts, effectively uncloaking the riot starships and causing lots and lots of enemy fire to eliminate the whole group in crossfire. The scouts got through just fine though :) | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
related to | 0002998 | new | Cloaker Starships prioritise military. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 27, 2011 11:13 am | SerthVarnee | New Issue | |
Oct 27, 2011 11:27 am | tigersfan | Internal Weight | => Fix Before Major Release |
Oct 27, 2011 11:27 am | tigersfan | Assigned To | => Chris_McElligottPark |
Oct 27, 2011 11:27 am | tigersfan | Status | new => assigned |
Oct 27, 2011 11:40 am | tigersfan | Assigned To | Chris_McElligottPark => keith.lamothe |
Jun 15, 2012 2:13 pm | TechSY730 | Relationship added | related to 0002998 |