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IDProjectCategoryLast Update
0005069Valley 1Gameplay IdeaOct 29, 2011 3:05 pm
ReporterLCinn Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Fixed in Version0.536 
Summary0005069: Add some utility to Light Snake
DescriptionThe light snake spell is a bit of a mystery to me. I see no use for it whatsoever (but maybe there is a use and I missed it). Some suggestions as to making it have some actual use:

1. make it reveal areas on the minimap, could be useful during cave exploration
2. make it follow the player around (and last longer)
2a. perhaps make it function like a mobile one-hit decoy fireworks?
3. make it seek out gem veins.
4. make it float (instead of bounce on the ground) and seek out an enemy, and let it stick around until the enemy is defeated, after which it seeks out a new `host' to highlight for the player's convenience. Perhaps make it slightly increase the enemy's hitbox or something?
TagsNo tags attached.
Internal WeightNew

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Chris_McElligottPark

Oct 29, 2011 3:05 pm

administrator   ~0017301

Good idea! Let's start with this for light snake, and other things could be considered for either further improvements or even different spells.

* Light snakes now move about 2/3 as fast, accelerate about 10x as fast, last 2x as long, and reveal the minimap as they move.

Issue History

Date Modified Username Field Change
Oct 29, 2011 9:10 am LCinn New Issue
Oct 29, 2011 3:05 pm Chris_McElligottPark Internal Weight => New
Oct 29, 2011 3:05 pm Chris_McElligottPark Note Added: 0017301
Oct 29, 2011 3:05 pm Chris_McElligottPark Status new => resolved
Oct 29, 2011 3:05 pm Chris_McElligottPark Fixed in Version => 0.536
Oct 29, 2011 3:05 pm Chris_McElligottPark Resolution open => fixed
Oct 29, 2011 3:05 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea