View Issue Details

IDProjectCategoryLast Update
0005664Valley 1Suggestion - Balancing IssuesFeb 7, 2012 3:20 pm
Reportertbogue Assigned ToChris_McElligottPark  
Status closedResolutionwon't fix 
Product Version0.570/0.571 
Summary0005664: targeting range should not be less than firing range of enemies
DescriptionI find it frustrating when I cannot target an opponent who is pummeling me. Obviously not a problem for bosses, but trash mobs can sometimes work together to make a vigerous defense, and often the most challenging part is to target one of them, as some of my attacks range off my screen.

This may be fixed incidentally when scheduled changes in re suggestion 0005540 are implemented.
TagsNo tags attached.
Internal WeightNew

Activities

Chris_McElligottPark

Feb 7, 2012 8:01 am

administrator   ~0018683

As there is no way to know your firing range -- given that there is no single active spell -- this is fairly impossible. However, being able to target offscreen enemies in general is something that would be far too easy to abuse with the tab targeting. With the current system you can of course target them, but you have to get them onscreen at least briefly first before doing so.

TechSY730

Feb 7, 2012 3:20 pm

reporter   ~0018692

As annoying as it is, I guess you could always aim manually until you get close enough.

Issue History

Date Modified Username Field Change
Feb 7, 2012 7:47 am tbogue New Issue
Feb 7, 2012 8:01 am Chris_McElligottPark Internal Weight => New
Feb 7, 2012 8:01 am Chris_McElligottPark Note Added: 0018683
Feb 7, 2012 8:01 am Chris_McElligottPark Status new => closed
Feb 7, 2012 8:01 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Feb 7, 2012 8:01 am Chris_McElligottPark Resolution open => won't fix
Feb 7, 2012 3:20 pm TechSY730 Note Added: 0018692