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IDProjectCategoryLast Update
0005825AI War 1 / ClassicBug - GameplayFeb 13, 2012 10:43 am
ReporterSean_K Assigned Tokeith.lamothe  
Status assignedResolutionopen 
Product Version5.024 
Summary0005825: Armor piercing does not scale with high/normal/low caps
DescriptionI was switching between caps and noticed that while armor scales such as 600/1200/2400 for high/mid/low caps of mk1 bombers, the armor piercing of fighters and the anti-armors I had were constant at 750 and 10,000.

Just as an example, low caps fighters do 2550 (of 4800) vs. armored while on high caps they do a full 1200 damage.

Not sure if this was intentional, or just an error of the mouse-over display, but it makes low caps armor ships a decent bit tougher while high caps ships might as well not have armor.
TagsNo tags attached.
Internal WeightFix Before Major Release

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Issue History

Date Modified Username Field Change
Feb 11, 2012 10:19 pm Sean_K New Issue
Feb 13, 2012 10:43 am tigersfan Internal Weight => Fix Before Major Release
Feb 13, 2012 10:43 am tigersfan Assigned To => keith.lamothe
Feb 13, 2012 10:43 am tigersfan Status new => assigned