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IDProjectCategoryLast Update
0005977AI War 1 / ClassicBug - GameplayFeb 17, 2012 7:12 am
ReporterEternaly_Lost Assigned Tokeith.lamothe  
Status assignedResolutionopen 
Product Version5.025 
Summary0005977: EMP disables Spire Fleet Modules
DescriptionAn EMP guardian just went off on Argesce as I sent my Spire Fleet into clean it up. I was not expecting that the shields on my Spire Fleet would be removed as soon as the blast cleared.

Looking at the ships, they are clearly listed as EMP immune, but the modules are not, and I think that is a bug. If the ship is EMP immune, there is little reason that the modules attached to it can't be EMP immune as well, and the average player likely thinks the same.

If they are not made EMP immune, then it should be made clear somewhere that EMP will remove the shields and weapons from the Spire Fleet, so you don't go send them in somewhere to die without defenses because they got hit by an EMP.
TagsNo tags attached.
Internal WeightFix Before Major Release

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Issue History

Date Modified Username Field Change
Feb 17, 2012 6:56 am Eternaly_Lost New Issue
Feb 17, 2012 6:56 am Eternaly_Lost File Added: EMP disable sheilds.sav
Feb 17, 2012 7:12 am tigersfan Internal Weight => Fix Before Major Release
Feb 17, 2012 7:12 am tigersfan Assigned To => keith.lamothe
Feb 17, 2012 7:12 am tigersfan Status new => assigned