View Issue Details

IDProjectCategoryLast Update
0006110Valley 1Bug - Monster BehaviorApr 9, 2012 8:46 pm
ReporterCoppermantis Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version0.580 
Summary0006110: Battlefield allies stop attacking after a while
Descriptionon Toll's server, I had to abandon a mission because my ally skelebots stopped doing anything. As I began attacking the enemy base, I noticed a distinct lack of support. The enemy was mostly Urban Crawlers and Clockwork Probes, and my allies were just standing behind the enemy base, not attacking the base or the enemies.
TagsNo tags attached.
Internal WeightMajor Problem

Activities

Oralordos

Feb 23, 2012 8:41 pm

reporter   ~0019704

I ran into this problem on Toll's server as well. With me the allies didn't help at all. They all just ran towards the enemy hq and then just stood there. I was able to use them as meat shields as they ran past but that was about the extent of their assistance.

keith.lamothe

Apr 9, 2012 8:46 pm

administrator   ~0021897

My guess is that the clockwork probes were messing things up by floating overhead, combined with various other issues with battlefield logic in previous versions. It's gone through at least 2 overhauls since this report (iirc), so optimistically calling it resolved ;) Please let me know if you see it again, of course.

Issue History

Date Modified Username Field Change
Feb 23, 2012 8:35 pm Coppermantis New Issue
Feb 23, 2012 8:35 pm Coppermantis File Added: Screenshot_2012_02_23_06_49_07.png
Feb 23, 2012 8:41 pm Oralordos Note Added: 0019704
Feb 24, 2012 8:36 am tigersfan Internal Weight => Major Problem
Feb 24, 2012 8:36 am tigersfan Assigned To => keith.lamothe
Feb 24, 2012 8:36 am tigersfan Status new => assigned
Apr 9, 2012 8:46 pm keith.lamothe Note Added: 0021897
Apr 9, 2012 8:46 pm keith.lamothe Status assigned => resolved
Apr 9, 2012 8:46 pm keith.lamothe Resolution open => fixed