View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0006904 | Valley 1 | Bug - Gameplay | Mar 28, 2012 2:30 am | Apr 19, 2012 6:02 pm | |
Reporter | silverhound | Assigned To | Chris_McElligottPark | ||
Status | feedback | Resolution | open | ||
Product Version | 0.919 | ||||
Summary | 0006904: Upgrades have their effect diminished after leaving the game and starting it up again. | ||||
Description | my character started with: 22 hp 105% attack (if i recall correctly) 790 mana Upgraded my hp once and my mana 6 times This put my stats at 44 hp 1600+ mana I left the game, shortly after went back in again Now my attack is at 85% and my mana is at 1086 While i'm not entirely certain about the attack having lowered (i think it did, because i recall considering upgrading from 105% to 115%, that said it might have been for a previous character) But i am certain about my mana having dropped by a very big amount, pretty much undoing the effect of around 4 upgrades. edit: Just went on Toll's server, and it happened again. took a screenshot and will try to get it to show the old proper values again and i'll screenshot it again and post both pictures. The problem is not just visual, my actual shield lasts 32ish seconds compared to the 50ish seconds i have when my mana is at the proper value. | ||||
Tags | No tags attached. | ||||
Internal Weight | Major Problem | ||||
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Can you post your world file for this? |
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Or was this MP? |
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Yeah this was on MP (Toll's server) |
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Just went on Toll's server again, now the numbers are like they were before: 44 hp 105% dam 1684 mana So i'm not sure what causes it. |
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Bah, okay i wont be able to upload a picture of it in the correct stats since i just got owned by two sea worms in an umbra vortex mission (think i wasted 5 minutes just firing at them, 88 damage a shot when they have over 14k each, only to get killed when i'm 7 shots from taking em both out... ouch) But it should be pretty obvious just from the information in the screenshot when its diminished that its inaccurate |
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Ok, I can't reproduce this one: 1) started singleplayer test world (with 9999 upgrade stones) 2) picked 300 mana character 3) applied 10 mana upgrades, had 900 mana 4) started another singleplayer test world 5) picked 300 mana character 6) saved and closed world 7) loaded world in MP server 8) connected with client to same character I picked in 5) 9) applied 10 mana upgrades, had 900 mana 10) disconnected 11) reconnected, had 900 mana And with your experience with it going back to the right numbers after another reconnect it's probably safe to say this isn't going to be easily reproducible :) If someone gets a reproducible case of this (which probably involves a saved world), please post it here :) |
Date Modified | Username | Field | Change |
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Mar 28, 2012 2:30 am | silverhound | New Issue | |
Mar 28, 2012 7:46 am | tigersfan | Internal Weight | => Major Problem |
Mar 28, 2012 7:46 am | tigersfan | Assigned To | => Chris_McElligottPark |
Mar 28, 2012 7:46 am | tigersfan | Status | new => assigned |
Mar 28, 2012 9:48 am | Chris_McElligottPark | Note Added: 0021458 | |
Mar 28, 2012 9:49 am | Chris_McElligottPark | Note Added: 0021459 | |
Mar 28, 2012 10:40 am | silverhound | Note Added: 0021465 | |
Mar 28, 2012 11:19 am | silverhound | Note Added: 0021470 | |
Mar 29, 2012 4:55 am | silverhound | Product Version | 0.916 => 0.919 |
Mar 29, 2012 4:55 am | silverhound | Description Updated | |
Mar 29, 2012 4:57 am | silverhound | Description Updated | |
Mar 29, 2012 5:22 am | silverhound | Note Added: 0021550 | |
Mar 29, 2012 5:23 am | silverhound | File Added: upgrade diminish.png | |
Apr 19, 2012 6:02 pm | keith.lamothe | Note Added: 0022411 | |
Apr 19, 2012 6:02 pm | keith.lamothe | Status | assigned => feedback |