View Issue Details

IDProjectCategoryLast Update
0006921Valley 1Bug - AVWW MultiplayerMar 28, 2012 11:35 pm
ReporterRipperjk Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.918 
Fixed in Version0.919 
Summary0006921: Multiplayer - unhandled errors galore
DescriptionHey guys,

A buddy and I just found out about the game - instant purchase - such a cool game world and concept!

But when we play together - after a small amount of play time the server craps out with a huge list of 'Unhandled Error'. The world appears to be borked as shutting everything down and restarting results in the same errors and nothing can be interacted with in the world. Even if things do retain the ability to be interacted with - using doors results in a black screen that never ends. Some creatures can be killed but wont attack, but mostly they are just there doing nothing, cant be attacked, dont hurt you, etc.
 
This has occured both in the worlds he made and mine. We did not play multi before the latest update - 918 I believe - so I cant say if it had anything to do with it. But after making 2 test worlds each - the same thing has happened on all 4. We typically get thru the tutorial area and settlement - it always craps out about 5-10 minutes after entering the first world square we go to from Settlement.

I saw something about grabbing the first error report on the server screen - but exitted out without doing so, Ill see if I can grab one.
TagsNo tags attached.
Internal WeightNew

Relationships

duplicate of 0006919 resolvedChris_McElligottPark Error when on "meteor defense" mission. Cannot properly exit game. 

Activities

Ripperjk

Mar 28, 2012 11:32 pm

reporter  

UnhandledErrors.txt (230,845 bytes)   
3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:15 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:15 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:16 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:16 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:17 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:17 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:18 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:18 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:19 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:19 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:20 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:20 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:20 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:20 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:20 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:20 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:20 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:20 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:20 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:20 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:20 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:20 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:20 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:20 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:20 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:20 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:20 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:20 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:20 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:20 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:20 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:20 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:20 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:20 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:20 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:20 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:20 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:20 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:20 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:20 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:20 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:20 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:20 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:20 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:20 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:20 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:20 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:20 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:20 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:20 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:20 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:20 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 


3/28/2012 11:24:20 PM (0.918)
-----------------------------------
UnhandledErrors-----------------------------------
3/28/2012 11:24:20 PM (0.918)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
  at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 
Stack Trace:   at GameEntity.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Chunk.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.ProcessSimStep () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 





UnhandledErrors.txt (230,845 bytes)   

Chris_McElligottPark

Mar 28, 2012 11:35 pm

administrator   ~0021541

Thanks!

* Fixed a garden variety null reference exception that was introduced two versions ago (aka, this morning), which was nonetheless making some worlds unplayable.

Issue History

Date Modified Username Field Change
Mar 28, 2012 11:32 pm Ripperjk New Issue
Mar 28, 2012 11:32 pm Ripperjk File Added: UnhandledErrors.txt
Mar 28, 2012 11:34 pm Chris_McElligottPark Relationship added duplicate of 0006919
Mar 28, 2012 11:35 pm Chris_McElligottPark Internal Weight => New
Mar 28, 2012 11:35 pm Chris_McElligottPark Note Added: 0021541
Mar 28, 2012 11:35 pm Chris_McElligottPark Status new => resolved
Mar 28, 2012 11:35 pm Chris_McElligottPark Fixed in Version => 0.919
Mar 28, 2012 11:35 pm Chris_McElligottPark Resolution open => fixed
Mar 28, 2012 11:35 pm Chris_McElligottPark Assigned To => Chris_McElligottPark