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IDProjectCategoryLast Update
0007404Valley 1Suggestion - UI IdeasMay 1, 2012 11:27 am
ReporterThe Wuggly Ump Assigned ToChris_McElligottPark  
Status closedResolutionwon't fix 
Product Version1.006 
Summary0007404: Allow larger font configuration
DescriptionA lot of the text can be difficult to read against the game's colorful background, and even in darker areas it can be tough to read due to the small size of the font. In my case this leads to eye strain after long periods playing the game. I've only had this happen in the past when playing older text-heavy games like Fallout with unsupported resolutions (for some reason playing a game from 1997 at 1600x900 doesn't work too well).

I'd very much like to see an option to increase the size of the text in AVWW. The text that displays in the main game window is the most problematic for me personally, but the same option for other text would be nice for those with poorer vision.

I did notice the files in the Images/GUI/BitmapFonts folder, but I don't know if it's possible for me to tweak them so they display larger in the game.
TagsNo tags attached.
Internal WeightNew

Activities

Chris_McElligottPark

May 1, 2012 11:13 am

administrator   ~0023153

From the forums: http://www.arcengames.com/forums/index.php/topic,9132.0.html

As with AI War, the game supports resolutions all the way down to 800x600. If you try to play at a resolution higher than what is comfortable depending on your monitor size, eyesight, and distance you sit from your monitor, then it can become a problem where it is a strain to read in either game (or many other games, for that matter).

Why don't we support changing the size of the font, then? Because if you can't read the text, the likelihood of you being able to interpret the icons is also incredibly low. So simply choosing a lower screen resolution fixes them all at the same time. The text tends to be a bit larger in AVWW compared to AI War, but if you try to play at 1080p or higher on a screen that isn't comfortable for that with your eyes and distance from the screen, then you'd likely have a problem interpreting not only text but also game items.

Given that both AI War and AVWW are 2D games, increasing the screen resolution doesn't increase sharpness -- it decreases scale, at the same time showing more in the viewport. If the scale is too small, simply reducing the screen resolution can definitely get the game into a state where it should be comfortable to see on any monitor.

The Wuggly Ump

May 1, 2012 11:23 am

reporter   ~0023155

Thanks for the quick response! I actually tried that when I first bought the game, but found playing in lower resolutions uncomfortable. I'll try again. And sorry for not noticing that thread, I didn't think to look in the technical issues forum for this topic.

Chris_McElligottPark

May 1, 2012 11:27 am

administrator   ~0023157

No worries!

Issue History

Date Modified Username Field Change
May 1, 2012 11:12 am The Wuggly Ump New Issue
May 1, 2012 11:13 am Chris_McElligottPark Internal Weight => New
May 1, 2012 11:13 am Chris_McElligottPark Note Added: 0023153
May 1, 2012 11:13 am Chris_McElligottPark Status new => closed
May 1, 2012 11:13 am Chris_McElligottPark Assigned To => Chris_McElligottPark
May 1, 2012 11:13 am Chris_McElligottPark Resolution open => won't fix
May 1, 2012 11:23 am The Wuggly Ump Note Added: 0023155
May 1, 2012 11:27 am Chris_McElligottPark Note Added: 0023157