View Issue Details

IDProjectCategoryLast Update
0007415Valley 1Suggestion - Balancing IssuesMay 1, 2012 4:39 pm
ReporterLokarin Assigned To 
Status consideringResolutionopen 
Product Version1.006 
Summary0007415: There should be some intercontinental interactivity
DescriptionThere should be some abilities to promote intercontinental play.

While I think Civilization Items should probably stay locked to their continent (to keep people pushing forward), there needs to be a reward for defeating the Overlord independent of access to a new continent since you can get the same effect by just starting a new game and independent from the basic unlocks since you can earn them on later continents anyways.

I thinking something along the lines of Global Buildings or Global Guardian Abilities. You could build a single special building when a continent is completed (perhaps on top of the ruins of the Overlords tower, or even the Outposts) that provides a global buff along the lines of a minor enchant or access to a single item type.

This would give the world a sense of progression beyond island hopping.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

Chris_McElligottPark

May 1, 2012 4:02 pm

administrator   ~0023183

To a large extent that's what enchants already are -- well, and unlockables as well. But this is something that I'm interested exploring sometime in the coming months to be sure. It's not a super high priority in the very short term, but ultimately I want to have more cohesion between continents including reasons to go back to older continents.

Issue History

Date Modified Username Field Change
May 1, 2012 3:50 pm Lokarin New Issue
May 1, 2012 4:02 pm Chris_McElligottPark Note Added: 0023183
May 1, 2012 4:39 pm tigersfan Internal Weight => Feature Suggestion
May 1, 2012 4:39 pm tigersfan Status new => considering