View Issue Details

IDProjectCategoryLast Update
0008164Valley 1Bug - AVWW MultiplayerMay 31, 2012 4:42 pm
Reporterjruderman Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version1.033 
Fixed in Version1.045 
Summary0008164: Freefall mines do no damage in multiplayer
DescriptionI'm on GauHelldragon's server and doing a Freefall mission by myself. The mines move in a jerky manner, explode too late, and don't damage me at all. Making the mission very easy.
TagsNo tags attached.
Internal WeightMajor Problem

Activities

GauHelldragon

May 26, 2012 1:17 am

reporter   ~0024932

I'm not sure if it's a latency thing, but i've noticed really jerky movement in multiplayer on some enemies. Even when playing on my own server. Enemies such as : Pixies, jellyfish, .. and some others

Chris_McElligottPark

May 26, 2012 12:02 pm

administrator   ~0024955

It sounds like either a latency thing or something involving exceptions. Are any exceptions being logged?

Chris_McElligottPark

May 31, 2012 4:42 pm

administrator   ~0025316

Thanks!

* MP: Fixed a generalized issue where the behaviors of immobile entities were not being properly synced to players -- and actually, new players just entering a chunk that had been going on for a while also would probably experience issues even with mobile enemies for about 10-15 seconds.
** The most obvious manifestation of this was that immobile mines and spike traps were not doing any damage to players on contact in multiplayer; but this was a longstanding issue that likely had other effects, too.

Issue History

Date Modified Username Field Change
May 26, 2012 1:10 am jruderman New Issue
May 26, 2012 1:17 am GauHelldragon Note Added: 0024932
May 26, 2012 9:02 am tigersfan Internal Weight => Major Problem
May 26, 2012 9:02 am tigersfan Assigned To => Chris_McElligottPark
May 26, 2012 9:02 am tigersfan Status new => assigned
May 26, 2012 12:02 pm Chris_McElligottPark Note Added: 0024955
May 31, 2012 4:42 pm Chris_McElligottPark Note Added: 0025316
May 31, 2012 4:42 pm Chris_McElligottPark Status assigned => resolved
May 31, 2012 4:42 pm Chris_McElligottPark Fixed in Version => 1.045
May 31, 2012 4:42 pm Chris_McElligottPark Resolution open => fixed