View Issue Details

IDProjectCategoryLast Update
0008212Valley 1Balance IssueMay 30, 2012 12:08 pm
Reporterjruderman Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version1.036 
Fixed in Version1.039 
Summary0008212: Spawn of bosses should not get the Stealth Assassination damage boost
DescriptionSmall Green Amoebas, Homing Fire (from the big urban mech), etc should not do 4x damage. They should be considered part of the boss for the purpose of the mission.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

jruderman

May 28, 2012 2:02 am

reporter   ~0025037

Also "Tiny Red Fairies". Especially those.

keith.lamothe

May 30, 2012 12:08 pm

administrator   ~0025162

For 1.039:

* Mission and Chunk-based (i.e. lieutenant tower) enchant effects no longer ever apply to "minor" scale monsters like homing fire, traps, etc.
** Notably, this means that traps and stuff-spawned-from-boss-attacks (unless those spawns are somehow larger than minor-scale) in stealth assassination missions will no longer get the punishingly high damage buff that normal monsters get there.

Thanks! :)

Issue History

Date Modified Username Field Change
May 26, 2012 8:53 pm jruderman New Issue
May 28, 2012 2:02 am jruderman Note Added: 0025037
May 29, 2012 10:50 am tigersfan Internal Weight => Feature Suggestion
May 29, 2012 10:50 am tigersfan Status new => considering
May 30, 2012 12:08 pm keith.lamothe Note Added: 0025162
May 30, 2012 12:08 pm keith.lamothe Status considering => resolved
May 30, 2012 12:08 pm keith.lamothe Fixed in Version => 1.039
May 30, 2012 12:08 pm keith.lamothe Resolution open => fixed
May 30, 2012 12:08 pm keith.lamothe Assigned To => keith.lamothe
Apr 14, 2014 9:29 am Chris_McElligottPark Category Gameplay - Balance Issue => Balance Issue