View Issue Details

IDProjectCategoryLast Update
0008244Valley 1Balance IssueMay 30, 2012 12:07 pm
Reporterjruderman Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version1.036 
Fixed in Version1.039 
Summary0008244: Traps are ridiculous in stealth assassination missions
Description282.4 damage from Blade Trap
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

Nanostrike

May 29, 2012 2:22 pm

reporter   ~0025091

Agreed. I've had one-hit kills multiple times from traps in Stealth Missions. Shields and Teleport can only help so much.

keith.lamothe

May 30, 2012 12:07 pm

administrator   ~0025161

For 1.039:

* Mission and Chunk-based (i.e. lieutenant tower) enchant effects no longer ever apply to "minor" scale monsters like homing fire, traps, etc.
** Notably, this means that traps and stuff-spawned-from-boss-attacks (unless those spawns are somehow larger than minor-scale) in stealth assassination missions will no longer get the punishingly high damage buff that normal monsters get there.

Thanks :)

Issue History

Date Modified Username Field Change
May 28, 2012 4:40 am jruderman New Issue
May 29, 2012 11:39 am tigersfan Internal Weight => Feature Suggestion
May 29, 2012 11:39 am tigersfan Status new => considering
May 29, 2012 2:22 pm Nanostrike Note Added: 0025091
May 30, 2012 12:07 pm keith.lamothe Note Added: 0025161
May 30, 2012 12:07 pm keith.lamothe Status considering => resolved
May 30, 2012 12:07 pm keith.lamothe Fixed in Version => 1.039
May 30, 2012 12:07 pm keith.lamothe Resolution open => fixed
May 30, 2012 12:07 pm keith.lamothe Assigned To => keith.lamothe
Apr 14, 2014 9:29 am Chris_McElligottPark Category Gameplay - Balance Issue => Balance Issue