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IDProjectCategoryLast Update
0008711Valley 1Suggestion - Mission IdeasJul 2, 2012 9:13 am
ReporterBenMiff Assigned To 
Status consideringResolutionopen 
Product Version1.107 
Summary0008711: Make Stealth Missions Stealthier
DescriptionCurrently, Stealth Assassinations feel more like sniper missions than anything else. (Avoid most stuff, snipe what's in the way dead with boosted damage enchants.) To make evasion more important, I'd suggest that rather than only alerting a particular monster by being seen by it or damaging it, being spotted or damaging a non-boss enemy puts the whole room into an alert state. In the alert state, all monsters would get doubled perception ranges instead of the reduced range, and would all count as alerted, so being seen or damaging something results in everything trying to kill you rather than a quick killshot before going back to normal.
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Internal WeightFeature Suggestion

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Issue History

Date Modified Username Field Change
Jun 30, 2012 7:16 am BenMiff New Issue
Jul 2, 2012 9:13 am tigersfan Internal Weight => Feature Suggestion
Jul 2, 2012 9:13 am tigersfan Status new => considering