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IDProjectCategoryLast Update
0008821Valley 1Gameplay IdeaJul 9, 2012 12:27 pm
ReporterZCaliber Assigned To 
Status consideringResolutionno change required 
Summary0008821: Deep sea essence unlocking
DescriptionGiven that oceanic caves are the unique in regards to nearly every cave system in the game, I think it would be a decent idea to have Deep sea essence unlocked via reaching a low cave tier of Ocean regions rather than Ocean Shallows.

Thematically, it makes sense that 'Deep' sea essence would be found 'deep' in the Ocean, rather than Deep in the 'shallows'. This would also direct people to explore a bit of the Ocean regions since loot wise (And secret mission-wise) Ocean regions themselves aren't very lucrative in terms of loot.

Given how Ocean Shallows are from the 'time of magic' era, I think Water shield unlocking is fine where it is, it seems to fit thematically and Ocean Shallows are a bit more profitable loot wise.
TagsNo tags attached.
Internal WeightFeature Suggestion

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ZCaliber

Jul 8, 2012 1:35 pm

reporter   ~0026514

Wow, I really am a dumb ain't I? ._.

Issue History

Date Modified Username Field Change
Jul 7, 2012 6:43 pm ZCaliber New Issue
Jul 8, 2012 1:35 pm ZCaliber Note Added: 0026514
Jul 8, 2012 1:35 pm ZCaliber Resolution open => no change required
Jul 9, 2012 12:27 pm tigersfan Internal Weight => Feature Suggestion
Jul 9, 2012 12:27 pm tigersfan Status new => considering
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea