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IDProjectCategoryLast Update
0009080AI War 1 / ClassicSuggestion - AI Behavior And TacticsAug 1, 2012 12:03 am
ReporterTechSY730 Assigned To 
Status consideringResolutionopen 
Product Version5.051 
Summary0009080: Give AI planets nearish to an alerted planet a slightly boosted chance of getting reinforcements
DescriptionCross posted from http://www.arcengames.com/forums/index.php/topic,11242.msg113654.html#msg113654

Give AI planets nearish to an alerted planet a slightly boosted chance of getting reinforcements. This should help prevent the AI from being just a pushover when deep striking, or when you are smart about managing alertness.

It shouldn't be a huge chance, as that would dilute reinforcements on alerted planets too much, but even a bit of a chance can add up over time.


Also, more clever things can be done as well, like slightly boosting the chance of planets in or near the path from player homeworlds to important targets (like AI homeworlds, advanced factories, and the like), but that is not as central to this suggestions.
TagsNo tags attached.
Internal WeightFeature Suggestion

Relationships

related to 0009079 considering Increase how much stuff the AI gets per planet, but make it harder to free AI defenders 

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Issue History

Date Modified Username Field Change
Jul 31, 2012 12:01 pm TechSY730 New Issue
Jul 31, 2012 12:02 pm TechSY730 Description Updated
Jul 31, 2012 12:02 pm TechSY730 Relationship added related to 0009079
Aug 1, 2012 12:03 am tigersfan Internal Weight => Feature Suggestion
Aug 1, 2012 12:03 am tigersfan Status new => considering