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IDProjectCategoryLast Update
0009103AI War 1 / ClassicSuggestion - Interface Ideas - Unit Selection, Management, and OrdersAug 3, 2012 11:36 am
Reportermotai Assigned Tokeith.lamothe  
Status assignedResolutionopen 
Product Version5.050 
Summary0009103: transport refusing scrap order in enemy territory
Descriptioni have a cloaked transport that i used to transport a cloaking starship and a builder now it wont let me scrap it to prevent aggro of course its cloaked now so isnt causing it anymore so meh. but still annoying that i cant scrap it in case i needed the transport elsewhere
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motai

Aug 2, 2012 2:10 pm

reporter  

cant scrap transport.sav (131,539 bytes)

keith.lamothe

Aug 2, 2012 2:12 pm

administrator   ~0027300

I can check the save later, but real quick: were you trying to scrap it on an AI planet?

motai

Aug 2, 2012 2:33 pm

reporter   ~0027302

yes is that the issue? cause scouts can be scrapped

Kahuna

Aug 2, 2012 2:38 pm

reporter   ~0027303

Last edited: Aug 2, 2012 2:40 pm

Transports can't be scrapped on AI planets. Instead of unloading it you could just scrap it to unload the ships faster.
I think it even says that in the description. When u mouse over the transport.

motai

Aug 2, 2012 2:54 pm

reporter   ~0027304

yeah just noticed that .. so i guess change it to suggestion that you should be able to scrap an empty transport :)

Hearteater

Aug 2, 2012 3:41 pm

reporter   ~0027305

Just letting a transport die also unloads it faster. I use that for Youngling Bombs, so they don't come out piecemeal. Honestly, allow scrapping, and have destroyed transports paralysis all the ships still in it for say 5 or 10 seconds. That should be fair.

motai

Aug 3, 2012 1:11 am

reporter   ~0027316

or be true to the spirit and have scrapping the transport autoscrap the units too.

Hearteater

Aug 3, 2012 9:38 am

reporter   ~0027319

That seems like a bit of a newbie trap.

Dazio

Aug 3, 2012 11:36 am

reporter   ~0027322

Transports used to be able to be scrapped in enemy territory but players were loading up the transport up and scrapping it next to a target to unload 200 units instantly.

This was considered to be not working as intended so transports were made unable to be scrapped in enemy territory.

Issue History

Date Modified Username Field Change
Aug 2, 2012 2:10 pm motai New Issue
Aug 2, 2012 2:10 pm motai File Added: cant scrap transport.sav
Aug 2, 2012 2:12 pm keith.lamothe Note Added: 0027300
Aug 2, 2012 2:12 pm keith.lamothe Assigned To => keith.lamothe
Aug 2, 2012 2:12 pm keith.lamothe Status new => feedback
Aug 2, 2012 2:33 pm motai Note Added: 0027302
Aug 2, 2012 2:33 pm motai Status feedback => assigned
Aug 2, 2012 2:38 pm Kahuna Note Added: 0027303
Aug 2, 2012 2:40 pm Kahuna Note Edited: 0027303
Aug 2, 2012 2:54 pm motai Note Added: 0027304
Aug 2, 2012 3:41 pm Hearteater Note Added: 0027305
Aug 3, 2012 1:11 am motai Note Added: 0027316
Aug 3, 2012 1:16 am motai Category Bug - Gameplay => Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Aug 3, 2012 1:17 am motai Summary cloaked transport refusing scrap order => transport refusing scrap order in enemy territory
Aug 3, 2012 9:38 am Hearteater Note Added: 0027319
Aug 3, 2012 11:36 am Dazio Note Added: 0027322