View Issue Details

IDProjectCategoryLast Update
0009307AI War 1 / ClassicSuggestion - Interface Ideas - Visual Indicators, Tooltips, and SummariesMay 15, 2013 10:54 am
ReporterBognor Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version5.066 
Summary0009307: Keep Basic, MLRS, Missile and Laser Turrets together
DescriptionThe current order in which turret types display in the build and research menus is Basic, Sniper, MLRS, Missile, Laser, others. Basic, MLRS, Missile and Laser are all now related, in that their higher-mark unlocks affect Modular Forts and Neinzul Enclave Starships. So the interface would be more intuitive if these four were clustered together in the relevant menus, with Sniper Turrets positioned elsewhere.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

Hearteater

Aug 19, 2012 1:35 pm

reporter   ~0027827

I agree, if for no other reason than the position of the Sniper turret always throws me off.

Minotaar

Aug 19, 2012 1:58 pm

reporter   ~0027828

Support this. Beam Cannon and Sniper are also relevant for unlocks, though (in Fallen Spire).

MaxAstro

Aug 23, 2012 12:38 am

reporter   ~0027906

Also support; the "core" turrets should be grouped together.

keith.lamothe

May 15, 2013 10:54 am

administrator   ~0032264

Done :)

Issue History

Date Modified Username Field Change
Aug 19, 2012 12:26 pm Bognor New Issue
Aug 19, 2012 1:35 pm Hearteater Note Added: 0027827
Aug 19, 2012 1:58 pm Minotaar Note Added: 0027828
Aug 20, 2012 4:18 pm tigersfan Internal Weight => Feature Suggestion
Aug 20, 2012 4:18 pm tigersfan Status new => considering
Aug 23, 2012 12:38 am MaxAstro Note Added: 0027906
May 15, 2013 10:54 am keith.lamothe Note Added: 0032264
May 15, 2013 10:54 am keith.lamothe Status considering => resolved
May 15, 2013 10:54 am keith.lamothe Resolution open => fixed
May 15, 2013 10:54 am keith.lamothe Assigned To => keith.lamothe