View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0009479 | AI War 1 / Classic | Bug - Gameplay | Sep 4, 2012 7:36 pm | Sep 17, 2012 10:40 am | |
Reporter | mithrandi | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 5.076 | ||||
Fixed in Version | 5.081 | ||||
Summary | 0009479: Scout auto-explore... is broken again | ||||
Description | I'm attaching a save game; there's a mkIV scout on my homeworld, giving it the auto-explore command appears to do absolutely nothing. The issue isn't limited to Scout IVs, I just hadn't tried to auto-explore in this game before building one. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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I just tested with 5.077 to see if that changed anything (I didn't expect it to), but issue is still there. |
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For 5.081: * Fixed a bug where a bunch of science ships on auto-knowledge-gather but with no eligible targets could "clog" the auto-explore throttle such that auto-explore for scouts would stop working. Now auto-knowledge-gather has its own separate throttle. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 4, 2012 7:36 pm | mithrandi | New Issue | |
Sep 4, 2012 7:37 pm | mithrandi | File Added: Scout IV will not auto explore.sav | |
Sep 4, 2012 7:39 pm | mithrandi | Product Version | => 5.076 |
Sep 4, 2012 7:40 pm | mithrandi | Note Added: 0028208 | |
Sep 17, 2012 10:40 am | keith.lamothe | Internal Weight | => New |
Sep 17, 2012 10:40 am | keith.lamothe | Note Added: 0028430 | |
Sep 17, 2012 10:40 am | keith.lamothe | Status | new => resolved |
Sep 17, 2012 10:40 am | keith.lamothe | Fixed in Version | => 5.081 |
Sep 17, 2012 10:40 am | keith.lamothe | Resolution | open => fixed |
Sep 17, 2012 10:40 am | keith.lamothe | Assigned To | => keith.lamothe |