View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0009624 | Shattered Haven | Suggestion - Enemy Ideas | Sep 22, 2012 9:51 pm | Mar 17, 2013 11:24 pm | |
Reporter | GameMaker24 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 1.000 First Official! | ||||
Summary | 0009624: Insect swarms in Nightdale | ||||
Description | I imagine waves of cricket sprites flying across the screen, with Darrell taking cover on the lee side of a building to dodge the random swarms... Since the game can handle many sprites at once, bugs that fly in, possibly land, and then fly away again in vast numbers would be impressive and intimidating. The player would be highly encouraged to stay indoors whenever possible. It might be hard to see them in perpetual night, but glowing eyes would help! :) | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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How about calling them locusts instead of crickets, since those are known more for flying? :) |
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Cool! Maybe they can eat the GiantFlowerRedLunge enemies, thus making routes available that initially aren't? (Kind of like what you did for tornadoes that blow fences out of the way, except FGs die instead of BGs.) |
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Cool, that would work. :) |
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Thanks! * A new enemy has been added to the game: Locust ** Locusts fly in from the side of the screen, damaging you if they hit you. As soon as they pass off the far end of the screen, they come around for another pass. It does two damage when it hits you. The locust also destroys many plants that it passes. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 22, 2012 9:51 pm | GameMaker24 | New Issue | |
Jan 4, 2013 4:18 pm | Chris_McElligottPark | Note Added: 0029541 | |
Jan 4, 2013 6:48 pm | GameMaker24 | Note Added: 0029556 | |
Jan 4, 2013 6:50 pm | Chris_McElligottPark | Note Added: 0029557 | |
Mar 17, 2013 11:24 pm | Chris_McElligottPark | Note Added: 0031254 | |
Mar 17, 2013 11:24 pm | Chris_McElligottPark | Status | new => resolved |
Mar 17, 2013 11:24 pm | Chris_McElligottPark | Fixed in Version | => 1.000 First Official! |
Mar 17, 2013 11:24 pm | Chris_McElligottPark | Resolution | open => fixed |
Mar 17, 2013 11:24 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |