View Issue Details

IDProjectCategoryLast Update
0009683Shattered HavenBalance IssueJan 27, 2013 2:25 pm
ReporterGameMaker24 Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Summary0009683: Grays give up while you're falling in water.
DescriptionMy three favorite Grays in Cobble Paradise (west side of level) begin walking the opposite direction while Darrell is in the process of falling into water. I know you planned the water delay as a time penalty for when you're being chased, but the Grays think Darrell is gone until he reappears.
TagsNo tags attached.
Internal WeightMajor Problem

Activities

GameMaker24

Nov 17, 2012 8:24 pm

manager   ~0028992

I have escalated this from "tweak" to "major problem" because, while editing the sewers, I figured out a trick to buying more time against Grays.

As you continually push yourself into the water, Grays almost never notice your presence. During this time, they migrate back to their gathering point. When you finally stop jumping into the water, you're free to escape without penalty.

Chris_McElligottPark

Jan 7, 2013 10:59 am

administrator   ~0029655

Thanks!

* Falling into water or pits no longer causes the grays to ease up on you at all; they keep coming as if you had not just done this. Now you lose time rather than gaining it, which was of course the idea from the start; them not coming for you was just a bug. :)

GameMaker24

Jan 12, 2013 6:09 pm

manager   ~0029772

This is still occurring some of the time. I tested this on the first screen of Stantonsburg's sewers. At first, I thought it was fixed, but actually the Grays were gravitating toward the EnemyGatherPoint I was diving near. Once I ran past them and dived repeatedly on the right-hand side of that walkway, they continued to give up and walk away from me.

Chris_McElligottPark

Jan 27, 2013 2:25 pm

administrator   ~0030287

Thanks!

* Fixed an issue with monster being unwilling to chase players who had just fallen into a pit or into water.

Issue History

Date Modified Username Field Change
Oct 7, 2012 9:27 am GameMaker24 New Issue
Oct 7, 2012 9:27 am GameMaker24 Status new => assigned
Oct 7, 2012 9:27 am GameMaker24 Assigned To => Chris_McElligottPark
Nov 17, 2012 8:24 pm GameMaker24 Internal Weight Polish Tweak => Major Problem
Nov 17, 2012 8:24 pm GameMaker24 Note Added: 0028992
Nov 17, 2012 8:24 pm GameMaker24 Severity tweak => major
Jan 7, 2013 10:59 am Chris_McElligottPark Note Added: 0029655
Jan 7, 2013 10:59 am Chris_McElligottPark Status assigned => resolved
Jan 7, 2013 10:59 am Chris_McElligottPark Resolution open => fixed
Jan 12, 2013 6:09 pm GameMaker24 Note Added: 0029772
Jan 12, 2013 6:09 pm GameMaker24 Status resolved => feedback
Jan 12, 2013 6:09 pm GameMaker24 Resolution fixed => reopened
Jan 27, 2013 2:25 pm Chris_McElligottPark Note Added: 0030287
Jan 27, 2013 2:25 pm Chris_McElligottPark Status feedback => resolved
Jan 27, 2013 2:25 pm Chris_McElligottPark Resolution reopened => fixed
Apr 14, 2014 9:29 am Chris_McElligottPark Category Gameplay - Balance Issue => Balance Issue