View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0009790 | AI War 1 / Classic | Suggestion - Game Mechanics | Oct 20, 2012 4:31 pm | Oct 20, 2012 4:31 pm | |
Reporter | KDR_11k | Assigned To | |||
Status | new | Resolution | open | ||
Summary | 0009790: Optional mechanic: Expenses increase AIP | ||||
Description | (couldn't think of a snappy name for it) If the option is enabled then for every 1 million m/c the player spent the AIP goes up by one. Losing resources to the cap or trojan distrib nodes does not affect this. This option would strongly encourage fleet efficiency. It will likely never be used by high difficulty players but the same goes for AIP over time. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
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Oct 20, 2012 4:31 pm | KDR_11k | New Issue |