View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0009793 | Shattered Haven | Gameplay Idea | Oct 20, 2012 6:13 pm | Jan 5, 2013 10:30 pm | |
Reporter | GameMaker24 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Summary | 0009793: New script command: BGREMOVE | ||||
Description | We already have an FGREMOVE command, but not BGREMOVE. With this of course, we could remove BG objects instead of just setting them with BGSET. There are many examples of its use, such as making doors disappear as NPCs are scripted to "open" them, or causing water to drain away, revealing a rubble flooring beneath. My current need for it is the in-game deletion of exit arrows, which will happen with story urgency when the player needn't be able to backtrack. In the meantime, I have used BGSET to replace such "obsolete exits" with AlternateEntrance tags which do nothing in this context. (I actually don't know what AlternateEntrance is used for.) | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
|
I'm pretty sure that if you use BGSET EmptyGround, it will do what you want. Possibly BGSET None. |
|
Yes, BGSET EmptyGround works. Thanks! I'm not actually closing the issue because, eventually, having BGREMOVE will be more intuitive for players. |
|
Good point! * Simply for the sake of clarity for later players, added a BGREMOVE scripting command that is the same as doing BGSET EmptyGround. |
|
Tested and working great! I'm not going to try and update my scripts everywhere, since one's the same as the other, and since I can't search scripts for a keyword. (Should script-searching be a Mantis request..?) |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 20, 2012 6:13 pm | GameMaker24 | New Issue | |
Oct 20, 2012 6:13 pm | GameMaker24 | Status | new => assigned |
Oct 20, 2012 6:13 pm | GameMaker24 | Assigned To | => Chris_McElligottPark |
Oct 22, 2012 8:39 am | Chris_McElligottPark | Note Added: 0028747 | |
Oct 27, 2012 6:22 pm | GameMaker24 | Note Added: 0028826 | |
Oct 27, 2012 6:22 pm | GameMaker24 | Status | assigned => feature for later |
Jan 4, 2013 5:54 pm | Chris_McElligottPark | Note Added: 0029549 | |
Jan 4, 2013 5:54 pm | Chris_McElligottPark | Status | feature for later => resolved |
Jan 4, 2013 5:54 pm | Chris_McElligottPark | Resolution | open => fixed |
Jan 5, 2013 10:30 pm | GameMaker24 | Note Added: 0029602 | |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |