View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0009896 | Shattered Haven | Graphical Bug | Nov 11, 2012 3:26 pm | Jan 7, 2013 11:37 am | |
Reporter | GameMaker24 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Summary | 0009896: Shadow limits for buildings that extend offscreen, southward. | ||||
Description | Shadows automatically generate on the left side of buildings. However, shadows do not know that buildings that touch the southern border sometimes extend further south on the screen to the south. In the attached screenshot, both the warehouse and the caved-in shelving building have shadows that "begin" at the screen's southern border, as if those building aren't any larger than what is shown on the screen. Possible solutions include a "shadow extension tag", which would be cumbersome and easy to forget to use, or some logic that checks the sublevel in question. It might be better and easiest, however, to always use full shadows, not half shadows, along the southern border. After all, we're not likely to place "nothing" beneath a building that touches the bottom edge of the screen. | ||||
Tags | No tags attached. | ||||
Internal Weight | Polish Tweak | ||||
|
|
|
* When a wall or similar tile is placed at the very bottom of the screen, it now treats it as if it's part of the center of a larger wall, rather than as if it's the bottom edge of a wall. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 11, 2012 3:26 pm | GameMaker24 | New Issue | |
Nov 11, 2012 3:26 pm | GameMaker24 | Status | new => assigned |
Nov 11, 2012 3:26 pm | GameMaker24 | Assigned To | => Chris_McElligottPark |
Nov 11, 2012 3:26 pm | GameMaker24 | File Added: Shadow Border Limits.png | |
Jan 7, 2013 11:37 am | Chris_McElligottPark | Note Added: 0029662 | |
Jan 7, 2013 11:37 am | Chris_McElligottPark | Status | assigned => resolved |
Jan 7, 2013 11:37 am | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Bug - Graphical Issue => Graphical Bug |