View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0009944 | AI War 1 / Classic | Bug - Gameplay | Nov 24, 2012 3:36 am | Apr 13, 2013 12:31 pm | |
Reporter | KDR_11k | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 6.009 | ||||
Fixed in Version | 6.019 | ||||
Summary | 0009944: Champion modules are not EMP immune | ||||
Description | The champion itself is immune to EMP but its modules are not and without zooming really close you won't even see that your modules are offline. That seems like an extremely odd choice. I could see having EMPs disable the shields but shutting down all the weapon systems on an EMP-immune ship is counterintuitive. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Hybrid (and possibly Riot Starship and Spire Corvette) modules also have this issue, by the way. |
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For 6.019: * If a modular ship is immune to EMP, it now also protects its modules from EMP. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 24, 2012 3:36 am | KDR_11k | New Issue | |
Dec 1, 2012 10:27 pm | Histidine | Note Added: 0029085 | |
Apr 13, 2013 12:31 pm | keith.lamothe | Internal Weight | => New |
Apr 13, 2013 12:31 pm | keith.lamothe | Note Added: 0031486 | |
Apr 13, 2013 12:31 pm | keith.lamothe | Status | new => resolved |
Apr 13, 2013 12:31 pm | keith.lamothe | Fixed in Version | => 6.019 |
Apr 13, 2013 12:31 pm | keith.lamothe | Resolution | open => fixed |
Apr 13, 2013 12:31 pm | keith.lamothe | Assigned To | => keith.lamothe |