View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0009951 | Shattered Haven | Gameplay Idea | Nov 25, 2012 1:16 pm | Jan 20, 2013 8:28 pm | |
Reporter | GameMaker24 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Summary | 0009951: Update location for blinking blue "start here" square. | ||||
Description | At the very beginning of a new game, a script runs that makes Player1 step forward (south) during the opening story. Therefore, when actual gameplay begins, the blinking blue square that shows where you start is actually north of Player1. It will persist unless the player walks across it. Is it possible to set the indicator on top of Player1's updated location? | ||||
Tags | No tags attached. | ||||
Internal Weight | Polish Tweak | ||||
|
I've changed how this works in general (also having noticed what you mentioned), and so this is now a non-issue. Thanks! |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 25, 2012 1:16 pm | GameMaker24 | New Issue | |
Nov 25, 2012 1:16 pm | GameMaker24 | Status | new => assigned |
Nov 25, 2012 1:16 pm | GameMaker24 | Assigned To | => Chris_McElligottPark |
Jan 20, 2013 8:28 pm | Chris_McElligottPark | Note Added: 0030034 | |
Jan 20, 2013 8:28 pm | Chris_McElligottPark | Status | assigned => resolved |
Jan 20, 2013 8:28 pm | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |