View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0009984 | AI War 1 / Classic | Gameplay Idea | Dec 7, 2012 12:57 pm | Apr 13, 2013 12:19 pm | |
Reporter | Faulty Logic | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 6.009 | ||||
Summary | 0009984: Increase mod fort collision priority | ||||
Description | When allied enclaves move on top of mod forts, the forts move. This can cause your ff arrangement to come undone. This is extremely aggravating. Also happens when you are trying to tell your fleet to get under the mod shields. Also aggravating. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Are there specific ships other than allied enclaves that bump these? Due to being forts these mod forts already have a really high collision priority, and I fixed the allied enclaves separately just now. |
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Looks like it was just the enclaves. Fleetships, starships, golems, other ff ships, and a champion had no effect. Thanks! |
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Ok, thanks for the follow-up :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 7, 2012 12:57 pm | Faulty Logic | New Issue | |
Apr 4, 2013 5:53 pm | keith.lamothe | Note Added: 0031461 | |
Apr 4, 2013 5:53 pm | keith.lamothe | Assigned To | => keith.lamothe |
Apr 4, 2013 5:53 pm | keith.lamothe | Status | new => feedback |
Apr 7, 2013 3:41 am | Faulty Logic | Note Added: 0031470 | |
Apr 7, 2013 3:41 am | Faulty Logic | Status | feedback => assigned |
Apr 13, 2013 12:19 pm | keith.lamothe | Internal Weight | => New |
Apr 13, 2013 12:19 pm | keith.lamothe | Note Added: 0031485 | |
Apr 13, 2013 12:19 pm | keith.lamothe | Status | assigned => resolved |
Apr 13, 2013 12:19 pm | keith.lamothe | Resolution | open => fixed |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |