| 0005051 | | | [Map Editor] Create a downwards water animation block | considering | leb0fh | Oct 27, 2011 |
| 0005045 | | | Show names of bosses in overland map | strongly considering | tbogue | Oct 27, 2011 |
| 0004861 | | | Show lieutenant/overlord names in region information | considering | KDR_11k | Oct 27, 2011 |
| 0004813 | 6 | | Raid Starship vs. Missile Guard Post = Unexpectedly Low Damage | | Draco18s | Oct 27, 2011 |
| 0005046 | | | loading a game with a spire or raid starship docked in a spire jumpship. all dockedmodules being lost | | SerthVarnee | Oct 27, 2011 |
| 0005044 | | | Anti-starship Arachnid has the same model and description as the Spider bot | | SerthVarnee | Oct 27, 2011 |
| 0005042 | | | client giving attritioner mining enclosure to host causes game to freeze and spawns a bonus attritioner | | SerthVarnee | Oct 27, 2011 |
| 0005050 | | | Spire Habitation centers giving resources to only one player while human colony rebellion gives to all players | | SerthVarnee | Oct 27, 2011 |
| 0005041 | 4 | | Overflow producing unhappy people in new settlements | | tbogue | Oct 27, 2011 |
| 0005022 | 10 | | Destroyed rooms sometimes not rendering correctly | | JMAnderson | Oct 27, 2011 |
| 0005007 | 7 | | Merge scrolls and potions (again?) | | LCinn | Oct 27, 2011 |
| 0005040 | | | Add slow debuff to Icicle Leapers | considering | leb0fh | Oct 27, 2011 |
| 0004713 | 11 | | Emit light of too obvious utility | | zebramatt | Oct 27, 2011 |
| 0005039 | 2 | | add slow down effect to ice cross | considering | gooseman | Oct 27, 2011 |
| 0004990 | 7 | | Health and magic potions have different cooldowns | | Toll | Oct 27, 2011 |
| 0004285 | 3 | | Lieutenants and overlords need to be better balanced | | Toll | Oct 27, 2011 |
| 0005031 | 1 | | List of important regions | closed | Hyfrydle | Oct 27, 2011 |
| 0004006 | 2 | | Please allow Saves/Worlds to be saved to different directory | considering | syndicatedragon | Oct 27, 2011 |
| 0005033 | 1 | | Buildings with no path to all rooms | | JMAnderson | Oct 26, 2011 |
| 0005029 | 1 | | Spell - Raise & Smackdown | considering | Dizzard | Oct 26, 2011 |
| 0005025 | 3 | | Key presses unresponsive | | Dizzard | Oct 26, 2011 |
| 0005023 | 9 | | Keyboard response weak in 0.532 | | tbogue | Oct 26, 2011 |
| 0005024 | 5 | | Not reacting function keys | | Grey-fox-13 | Oct 26, 2011 |
| 0005020 | 6 | | Launch Rock occasionally creates an "undead" enemy | | Bossman | Oct 26, 2011 |
| 0005021 | 2 | | New way to activate Lightning Rocket | considering | TechSY730 | Oct 26, 2011 |
| 0005019 | 1 | | Glyph transfers cause wanderers to fall through a gap in the universe | | zebramatt | Oct 26, 2011 |
| 0004567 | 7 | | Bat inertia is exceptionally high at large level gap. | | Sherlock | Oct 26, 2011 |
| 0004974 | 3 | | My character died and then died again, | | Baleyg | Oct 26, 2011 |
| 0004961 | 1 | | Monsters spawned above visible map. | | Dizzard | Oct 26, 2011 |
| 0004966 | 1 | | Heat deep underground killing mobs | | FallingStar | Oct 26, 2011 |
| 0004970 | 1 | | Room that kills amoeba bosses | | FallingStar | Oct 26, 2011 |
| 0004943 | 1 | | Fatal Error (occurred in ice age region) | | Dizzard | Oct 26, 2011 |
| 0005008 | 5 | | Crash | | TechSY730 | Oct 26, 2011 |
| 0004926 | 5 | | Empty stash | | Smiling Spectre | Oct 26, 2011 |
| 0005018 | | | Add crates to attics and basements | | tigersfan | Oct 26, 2011 |
| 0005013 | | | Message log - always defaults to multi-line on restart | | zebramatt | Oct 26, 2011 |
| 0005009 | 1 | | Some backgrounds too (aesthetically) busy for platforms & ladders | | zebramatt | Oct 26, 2011 |
| 0004868 | 7 | | Unclear to me what magical attack power means | | GrimerX | Oct 25, 2011 |
| 0004846 | 1 | | Knockback spell | | martyn_van_buren | Oct 25, 2011 |
| 0005005 | 6 | | Shadow bat darkness not working -- probably also light not working | | GrimerX | Oct 25, 2011 |
| 0004137 | 14 | | Add some sound for gaining experience and leveling up | | BobTheJanitor | Oct 25, 2011 |
| 0005006 | 3 | | Wall clock on the floor? | | TechSY730 | Oct 25, 2011 |
| 0005004 | 2 | | Charter shrunk, 'grows' into normal shape after entering room via door. | | GrimerX | Oct 25, 2011 |
| 0005002 | 3 | | FPS loss over time when standing still | | Bossman | Oct 24, 2011 |
| 0004973 | 3 | | Underwater caves are very hot. | | Baleyg | Oct 24, 2011 |
| 0004949 | 4 | | Rooms in general need more loops | | TechSY730 | Oct 24, 2011 |
| 0004651 | 16 | | Remove Mazes From The Game (Or Significantly Reduce Their Size) — Their Purpose Is Not Clear | | JamesMowery | Oct 24, 2011 |
| 0004290 | 3 | | Maze layout tweaks. | | jerith | Oct 24, 2011 |
| 0003954 | 13 | | Make Maze/Giant Evil Rooms have something extra good in them | | Admiral | Oct 24, 2011 |
| 0004869 | 1 | | Not all that happy with 'maze' type rooms | | GrimerX | Oct 24, 2011 |