Viewing Issues 24601 - 24650 / 28625

  IDCategorySummaryStatusReporterUpdated 
 0005051 
[Valley 1]  Graphical Bug
[Map Editor] Create a downwards water animation block
considering
leb0fhOct 27, 2011
 0005045 
[Valley 1]  Gameplay Idea
Show names of bosses in overland map
strongly considering
tbogueOct 27, 2011
 0004861 
[Valley 1]  Suggestion
Show lieutenant/overlord names in region information
considering
KDR_11kOct 27, 2011
 00048136
[AI War 1 / Classic]  Bug - Gameplay
Raid Starship vs. Missile Guard Post = Unexpectedly Low Damage
assigned (keith.lamothe)
Draco18sOct 27, 2011
 0005046 
[AI War 1 / Classic]  Bug - Gameplay
loading a game with a spire or raid starship docked in a spire jumpship. all dockedmodules being lost
assigned (keith.lamothe)
SerthVarneeOct 27, 2011
 0005044 Anti-starship Arachnid has the same model and description as the Spider bot
assigned (keith.lamothe)
SerthVarneeOct 27, 2011
 0005042 
[AI War 1 / Classic]  Crash/Exception
client giving attritioner mining enclosure to host causes game to freeze and spawns a bonus attritioner
assigned (keith.lamothe)
SerthVarneeOct 27, 2011
 0005050 
[AI War 1 / Classic]  Balance Issue
Spire Habitation centers giving resources to only one player while human colony rebellion gives to all players
assigned (keith.lamothe)
SerthVarneeOct 27, 2011
 00050414
[Valley 1]  Bug - Gameplay
Overflow producing unhappy people in new settlements
resolved (keith.lamothe)
tbogueOct 27, 2011
 000502210
[Valley 1]  Graphical Bug
Destroyed rooms sometimes not rendering correctlyJMAndersonOct 27, 2011
 00050077
[Valley 1]  Gameplay Idea
Merge scrolls and potions (again?)LCinnOct 27, 2011
 0005040 
[Valley 1]  Balance Issue
Add slow debuff to Icicle Leapers
considering
leb0fhOct 27, 2011
 000471311
[Valley 1]  Gameplay Issue
Emit light of too obvious utilityzebramattOct 27, 2011
 00050392
[Valley 1]  Gameplay Idea
add slow down effect to ice cross
considering
goosemanOct 27, 2011
 00049907
[Valley 1]  Bug - Other
Health and magic potions have different cooldownsTollOct 27, 2011
 00042853
[Valley 1]  Balance Issue
Lieutenants and overlords need to be better balancedTollOct 27, 2011
 00050311
[Valley 1]  Gameplay Idea
List of important regions
closed
HyfrydleOct 27, 2011
 00040062
[Valley 1]  Suggestion
Please allow Saves/Worlds to be saved to different directory
considering
syndicatedragonOct 27, 2011
 00050331
[Valley 1]  Bug - Other
Buildings with no path to all roomsJMAndersonOct 26, 2011
 00050291
[Valley 1]  Gameplay Idea
Spell - Raise & Smackdown
considering
DizzardOct 26, 2011
 00050253
[Valley 1]  Bug - Other
Key presses unresponsiveDizzardOct 26, 2011
 00050239
[Valley 1]  GUI
Keyboard response weak in 0.532tbogueOct 26, 2011
 00050245
[Valley 1]  Bug - Gameplay
Not reacting function keysGrey-fox-13Oct 26, 2011
 00050206
[Valley 1]  Bug - Gameplay
Launch Rock occasionally creates an "undead" enemyBossmanOct 26, 2011
 00050212
[Valley 1]  Suggestion
New way to activate Lightning Rocket
considering
TechSY730Oct 26, 2011
 00050191
[Valley 1]  Bug - Gameplay
Glyph transfers cause wanderers to fall through a gap in the universezebramattOct 26, 2011
 00045677
[Valley 1]  Balance Issue
Bat inertia is exceptionally high at large level gap.
resolved (tigersfan)
SherlockOct 26, 2011
 00049743
[Valley 1]  Bug - Gameplay
My character died and then died again,BaleygOct 26, 2011
 00049611
[Valley 1]  Bug - Gameplay
Monsters spawned above visible map.DizzardOct 26, 2011
 00049661
[Valley 1]  Gameplay Issue
Heat deep underground killing mobsFallingStarOct 26, 2011
 00049701
[Valley 1]  Bug - Gameplay
Room that kills amoeba bossesFallingStarOct 26, 2011
 00049431
[Valley 1]  Crash/Exception
Fatal Error (occurred in ice age region)DizzardOct 26, 2011
 00050085
[Valley 1]  Crash/Exception
CrashTechSY730Oct 26, 2011
 00049265
[Valley 1]  Bug - Gameplay
Empty stashSmiling SpectreOct 26, 2011
 0005018 
[Valley 1]  Programming Todo
Add crates to attics and basementstigersfanOct 26, 2011
 0005013 
[Valley 1]  GUI
Message log - always defaults to multi-line on restartzebramattOct 26, 2011
 00050091
[Valley 1]  Graphical Bug
Some backgrounds too (aesthetically) busy for platforms & ladderszebramattOct 26, 2011
 00048687
[Valley 1]  Gameplay Issue
Unclear to me what magical attack power meansGrimerXOct 25, 2011
 00048461
[Valley 1]  Gameplay Idea
Knockback spellmartyn_van_burenOct 25, 2011
 00050056
[Valley 1]  GUI
Shadow bat darkness not working -- probably also light not workingGrimerXOct 25, 2011
 000413714
[Valley 1]  Audio Work
Add some sound for gaining experience and leveling up
resolved (PVega8)
BobTheJanitorOct 25, 2011
 00050063
[Valley 1]  Graphical Bug
Wall clock on the floor?TechSY730Oct 25, 2011
 00050042
[Valley 1]  Graphical Bug
Charter shrunk, 'grows' into normal shape after entering room via door.GrimerXOct 25, 2011
 00050023
[Valley 1]  Graphical Bug
FPS loss over time when standing stillBossmanOct 24, 2011
 00049733
[Valley 1]  Bug - Gameplay
Underwater caves are very hot.BaleygOct 24, 2011
 00049494
[Valley 1]  Gameplay Issue
Rooms in general need more loopsTechSY730Oct 24, 2011
 000465116
[Valley 1]  Gameplay Issue
Remove Mazes From The Game (Or Significantly Reduce Their Size) — Their Purpose Is Not ClearJamesMoweryOct 24, 2011
 00042903
[Valley 1]  Suggestion
Maze layout tweaks.jerithOct 24, 2011
 000395413
[Valley 1]  Gameplay Idea
Make Maze/Giant Evil Rooms have something extra good in themAdmiralOct 24, 2011
 00048691
[Valley 1]  Gameplay Issue
Not all that happy with 'maze' type roomsGrimerXOct 24, 2011