View Issue Details

IDProjectCategoryLast Update
0013256The Last FederationBug - AudioFeb 17, 2014 2:18 pm
ReporterApathetic Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version0.702 
Fixed in Version0.800 (Whole New Combat Model) 
Summary0013256: Combat music stops during combat
DescriptionThe music stops being played at some point during combat. Usually the combats take more than a few minutes to destroy the necessary turrets, and at some point the music stops being played. The music returns once combat has been finished.
TagsNo tags attached.
Internal WeightNew

Activities

Chris_McElligottPark

Feb 17, 2014 12:59 pm

administrator   ~0034994

Hmm, there is no combat music at all right now, so the fact that anything is playing during there is very odd.

keith.lamothe

Feb 17, 2014 2:18 pm

administrator   ~0034997

For 0.703:

* Now when the game has no music for a given situation (such as combat, until we get combat music in) it stops any currently-playing music rather than just let it continue to play.

Thanks :)

Issue History

Date Modified Username Field Change
Feb 15, 2014 9:11 pm Apathetic New Issue
Feb 17, 2014 12:58 pm Chris_McElligottPark Assigned To => keith.lamothe
Feb 17, 2014 12:58 pm Chris_McElligottPark Status new => assigned
Feb 17, 2014 12:59 pm Chris_McElligottPark Note Added: 0034994
Feb 17, 2014 2:18 pm keith.lamothe Internal Weight => New
Feb 17, 2014 2:18 pm keith.lamothe Note Added: 0034997
Feb 17, 2014 2:18 pm keith.lamothe Status assigned => resolved
Feb 17, 2014 2:18 pm keith.lamothe Fixed in Version => 0.800 (Whole New Combat Model)
Feb 17, 2014 2:18 pm keith.lamothe Resolution open => fixed