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IDProjectCategoryLast Update
0014968AI War 1 / ClassicSuggestion - Game MechanicsMay 6, 2014 11:02 am
ReporterTssbackus Assigned To 
Status newResolutionopen 
Product Version7.024 
Summary0014968: do self sacrificing units cause AI salvage?
DescriptionI'm not sure where to put this post, so sorry if it is in the wrong spot.

As far as I understand, self sacrificing units give salvage to the AI. Would this discourage people from using units like nanoswarms and autobombs? I personally don't want to be giving the ai free money...
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keith.lamothe

May 6, 2014 11:02 am

administrator   ~0037561

They do give salvage, but since their metal costs are very low it doesn't give the AI much.

That said, if you build an "autobomb cannon" with a bunch of spacedocks and dozens of engineers on the other side of a wormhole, and keep that up for a while then the AI will eventually get a reprisal wave out of it. This is intended as that kind of "dock cannon" approach has long needed some kind of counterbalance.

But I wouldn't say they fundamentally cause more reprisal than just sending in your fleet and taking normal losses, so I don't think there's any mechanical reason to stop using them in such situations. There's just more of a tradeoff now.

Issue History

Date Modified Username Field Change
May 6, 2014 10:36 am Tssbackus New Issue
May 6, 2014 11:02 am keith.lamothe Note Added: 0037561