View Issue Details

IDProjectCategoryLast Update
0016085The Last FederationGameplay IssueJan 6, 2015 11:28 am
ReporterBackgroundc Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version2.011 
Summary0016085: Inactive Hydral Technology Wandering Sentinel movement
DescriptionThe abandoned Wandering Sentinel moves around without been activated and stops at a range from a enemy. It will only start shooting if activated. Also enemy only targeting if activated.

The move path dose't change after activated: move to a random enemy stop at range and repeat.

This thing is supposed to patrol and never stop moving.
That's what it is described i think.

Save game is here 0016082 but not the latest
TagsNo tags attached.
Internal WeightNew

Activities

Backgroundc

Jan 2, 2015 11:54 am

reporter  

Backgroundc

Jan 2, 2015 11:55 am

reporter   ~0039806

i hope this is right and not a spam for you x4000 because this post was not the right form 0016079

keith.lamothe

Jan 6, 2015 11:28 am

administrator   ~0039832

For 2.013:

* The wandering hydral sentinels that the player could activate to assist them will no longer be seeded in future combats, since they weren't working right.
** Any mid-combat saves that already had these will still have them, but future combats (even in the same save) won't.

Thanks :)

Issue History

Date Modified Username Field Change
Jan 2, 2015 11:54 am Backgroundc New Issue
Jan 2, 2015 11:54 am Backgroundc File Added: Screenshot_2015_01_02_16_27_36.png
Jan 2, 2015 11:55 am Backgroundc Note Added: 0039806
Jan 5, 2015 8:55 am Chris_McElligottPark Assigned To => keith.lamothe
Jan 5, 2015 8:55 am Chris_McElligottPark Status new => assigned
Jan 5, 2015 2:45 pm Backgroundc Description Updated
Jan 6, 2015 11:28 am keith.lamothe Internal Weight => New
Jan 6, 2015 11:28 am keith.lamothe Note Added: 0039832
Jan 6, 2015 11:28 am keith.lamothe Status assigned => resolved
Jan 6, 2015 11:28 am keith.lamothe Resolution open => fixed