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IDProjectCategoryLast Update
0016158Stars Beyond ReachBug - AudioApr 22, 2015 1:12 pm
Reportertbrass Assigned ToChris_McElligottPark  
Status closedResolutionno change required 
Summary0016158: No Audio
DescriptionThere is no music or sound playing. I can open SBR tracks outside of the game, but I have no internal audio.
TagsNo tags attached.

Activities

tbrass

Apr 14, 2015 6:02 pm

reporter  

ArcenDebugLog.txt (4,529 bytes)   
4/14/2015 2:51:47 PM
Steamworks Init     4/14/2015 2:51:47 PM
Steamworks IsRunning: True     4/14/2015 2:51:47 PM
GameInit (0 - 4/14/2015 2:51:47 PM)     4/14/2015 2:51:48 PM
GameInit (1 - 4/14/2015 2:51:48 PM)     4/14/2015 2:51:48 PM
GameInit (2 - 4/14/2015 2:51:48 PM)     4/14/2015 2:51:48 PM
Version: 0.770     4/14/2015 2:51:50 PM
audio load: 463     4/14/2015 2:51:50 PM
GameInit (3 - 4/14/2015 2:51:50 PM)     4/14/2015 2:51:50 PM
GameInit (4 - 4/14/2015 2:51:50 PM)     4/14/2015 2:51:51 PM
GameInit (5 - 4/14/2015 2:51:51 PM)     4/14/2015 2:51:52 PM
GameInit (6 - 4/14/2015 2:51:52 PM)     4/14/2015 2:51:58 PM
GameInit (7 - 4/14/2015 2:51:58 PM)     4/14/2015 2:52:00 PM
GameInit (8 - 4/14/2015 2:52:00 PM)     4/14/2015 2:52:00 PM
GameInit (9 - 4/14/2015 2:52:00 PM)     4/14/2015 2:52:00 PM
GameInit (10 - 4/14/2015 2:52:00 PM)     4/14/2015 2:53:38 PM
MISSING LOCALIZATION: HotTips_Header_StartNewWorldHotTips

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Language.GetValue(System.String ID)
   at NewGameWindow.Show(NewGameWindowMode Mode)
   at Game.<RenderMainMenuHUD>b__55(Boolean WasRightClick)
   at Game+<>c__DisplayClass6a.<AddMainMenuButton>b__69(.ArcenMouseInput input)
   at ArcenRawGUIManager.LetZonesProcessMouseInput(.ArcenMouseInput MouseInput)
   at Game.CheckMouseInputFromGUIAfterDrawGUI()
   at MainCameraLogic.OnGUI()

4/14/2015 2:53:38 PM
MISSING LOCALIZATION: HotTips_Body_StartNewWorldHotTips

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at Language.GetValue(System.String ID)
   at NewGameWindow.Show(NewGameWindowMode Mode)
   at Game.<RenderMainMenuHUD>b__55(Boolean WasRightClick)
   at Game+<>c__DisplayClass6a.<AddMainMenuButton>b__69(.ArcenMouseInput input)
   at ArcenRawGUIManager.LetZonesProcessMouseInput(.ArcenMouseInput MouseInput)
   at Game.CheckMouseInputFromGUIAfterDrawGUI()
   at MainCameraLogic.OnGUI()

4/14/2015 2:57:57 PM
-----------
D3D device reset failed [invalid call]
Stack Trace: 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type)

4/14/2015 2:57:57 PM
ErrorsReportedByEngine:    -----------
D3D device reset failed [invalid call]
Stack Trace: 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog)
   at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type)

ArcenDebugLog.txt (4,529 bytes)   

Chris_McElligottPark

Apr 14, 2015 7:14 pm

administrator   ~0039947

What OS are you on? And there's definitely no sound effects? Music I wouldn't expect in most of the cases (it's on the todo list), but sound should be working unless I pushed a resources assets file wrong.

tbrass

Apr 14, 2015 7:22 pm

reporter   ~0039955

Chris - sound effects are now working. I rebuilt my local cache, something was corrupted.

(this is in my win8 machine)

Chris_McElligottPark

Apr 22, 2015 1:12 pm

administrator   ~0040151

Whew, glad to hear it! :)

Issue History

Date Modified Username Field Change
Apr 14, 2015 6:02 pm tbrass New Issue
Apr 14, 2015 6:02 pm tbrass File Added: ArcenDebugLog.txt
Apr 14, 2015 7:14 pm Chris_McElligottPark Note Added: 0039947
Apr 14, 2015 7:14 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 14, 2015 7:14 pm Chris_McElligottPark Status new => feedback
Apr 14, 2015 7:22 pm tbrass Note Added: 0039955
Apr 14, 2015 7:22 pm tbrass Status feedback => assigned
Apr 22, 2015 1:12 pm Chris_McElligottPark Note Added: 0040151
Apr 22, 2015 1:12 pm Chris_McElligottPark Status assigned => closed
Apr 22, 2015 1:12 pm Chris_McElligottPark Resolution open => no change required