tbrass
Apr 14, 2015 6:02 pm
reporter
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ArcenDebugLog.txt (4,529 bytes)
4/14/2015 2:51:47 PM
Steamworks Init 4/14/2015 2:51:47 PM
Steamworks IsRunning: True 4/14/2015 2:51:47 PM
GameInit (0 - 4/14/2015 2:51:47 PM) 4/14/2015 2:51:48 PM
GameInit (1 - 4/14/2015 2:51:48 PM) 4/14/2015 2:51:48 PM
GameInit (2 - 4/14/2015 2:51:48 PM) 4/14/2015 2:51:48 PM
Version: 0.770 4/14/2015 2:51:50 PM
audio load: 463 4/14/2015 2:51:50 PM
GameInit (3 - 4/14/2015 2:51:50 PM) 4/14/2015 2:51:50 PM
GameInit (4 - 4/14/2015 2:51:50 PM) 4/14/2015 2:51:51 PM
GameInit (5 - 4/14/2015 2:51:51 PM) 4/14/2015 2:51:52 PM
GameInit (6 - 4/14/2015 2:51:52 PM) 4/14/2015 2:51:58 PM
GameInit (7 - 4/14/2015 2:51:58 PM) 4/14/2015 2:52:00 PM
GameInit (8 - 4/14/2015 2:52:00 PM) 4/14/2015 2:52:00 PM
GameInit (9 - 4/14/2015 2:52:00 PM) 4/14/2015 2:52:00 PM
GameInit (10 - 4/14/2015 2:52:00 PM) 4/14/2015 2:53:38 PM
MISSING LOCALIZATION: HotTips_Header_StartNewWorldHotTips
at System.Environment.get_StackTrace()
at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
at Language.GetValue(System.String ID)
at NewGameWindow.Show(NewGameWindowMode Mode)
at Game.<RenderMainMenuHUD>b__55(Boolean WasRightClick)
at Game+<>c__DisplayClass6a.<AddMainMenuButton>b__69(.ArcenMouseInput input)
at ArcenRawGUIManager.LetZonesProcessMouseInput(.ArcenMouseInput MouseInput)
at Game.CheckMouseInputFromGUIAfterDrawGUI()
at MainCameraLogic.OnGUI()
4/14/2015 2:53:38 PM
MISSING LOCALIZATION: HotTips_Body_StartNewWorldHotTips
at System.Environment.get_StackTrace()
at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
at Language.GetValue(System.String ID)
at NewGameWindow.Show(NewGameWindowMode Mode)
at Game.<RenderMainMenuHUD>b__55(Boolean WasRightClick)
at Game+<>c__DisplayClass6a.<AddMainMenuButton>b__69(.ArcenMouseInput input)
at ArcenRawGUIManager.LetZonesProcessMouseInput(.ArcenMouseInput MouseInput)
at Game.CheckMouseInputFromGUIAfterDrawGUI()
at MainCameraLogic.OnGUI()
4/14/2015 2:57:57 PM
-----------
D3D device reset failed [invalid call]
Stack Trace:
at System.Environment.get_StackTrace()
at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type)
4/14/2015 2:57:57 PM
ErrorsReportedByEngine: -----------
D3D device reset failed [invalid call]
Stack Trace:
at System.Environment.get_StackTrace()
at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog)
at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type)
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